Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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LikelySuspect

Appearances
17
Visible killmail appearances
Kills
9
52.9% of appearances
Losses
8
47.1% of appearances
Hot systems
5
Distinct systems in window
Newest visible event
2026-04-05 07:52:40
1d ago
Top hotspot
YZ-LQL
7 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: YZ-LQL is the strongest visible hotspot with 7 appearances (5 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 07:00 UTC and stays active through roughly 09:59 UTC.
Target profile: Most common visible victim entity: Chaos arbiter (Fraternity.).
Threat profile: Most common visible final-blow threat: Chi Gua (Fraternity.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
YZ-LQL 7 5 2 2026-04-05 07:52:40
75FA-Z 4 4 0 2026-03-20 05:08:37
UAJ5-K 2 0 2 2026-03-21 08:02:30
BZ-0GW 2 0 2 2026-03-21 07:04:34
WY-9LL 2 0 2 2026-03-20 07:49:38

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Chaos arbiter Fraternity. 6
Republic University 2
We Have No Would 1

Victim hulls

Hull Events
Capsule 6
Ishtar 1
Retribution 1
Probe 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Chi Gua Fraternity. 2
Chaos arbiter Fraternity. 2
Baby-Bus Dracarys. 2
Bad Robot Inc. Red Alliance 2

Final-blow hulls

Hull Events
Exequror Navy Issue 3
Leshak 2
Stabber Fleet Issue 2
Deimos 1