Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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DeManiak Evingod

Appearances
58
Visible killmail appearances
Kills
56
96.6% of appearances
Losses
2
3.4% of appearances
Hot systems
3
Distinct systems in window
Newest visible event
2026-04-03 17:26:44
2d ago
Top hotspot
J221447
55 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: J221447 is the strongest visible hotspot with 55 appearances (55 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 22:00 UTC and stays active through roughly 00:59 UTC.
Target profile: Most common visible victim entity: 2 Days to Mine (The Worst Alliance).
Threat profile: Most common visible final-blow threat: Guns-R-Us Toy Company (Weapons Of Mass Production.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
J221447 55 55 0 2026-03-21 22:46:45
F67E-Q 2 0 2 2026-03-25 13:47:57
J103228 1 1 0 2026-04-03 17:26:44

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
2 Days to Mine The Worst Alliance 30
Grupa Operacyjna ZLY CHUJI Unicorns from Hell 11
The Pancake Mafia 3
Ctrl Alt Destroy Red Bull Nation 3
Bona Pars The Worst Alliance 3
Brygada Zaczepna 2
Prime Ordeal Keys Network 1
Sargos Corporation 4Crabs Tavern 1
Jita Productions 1
Allied Exploration Front Allied Exploration Front AXXF 1

Victim hulls

Hull Events
Tempest 5
Leshak 4
Drake 4
Nestor 3
Amarr Shuttle 3
Heron 3
Prospect 2
Bhaalgorn 2
Gila 2
Guardian 2

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Guns-R-Us Toy Company Weapons Of Mass Production. 2

Final-blow hulls

Hull Events
Proteus 2