Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Peregrine Z

Appearances
7
Visible killmail appearances
Kills
2
28.6% of appearances
Losses
5
71.4% of appearances
Hot systems
2
Distinct systems in window
Newest visible event
2026-04-02 00:30:50
5d ago
Top hotspot
9-GBPD
5 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: 9-GBPD is the strongest visible hotspot with 5 appearances (0 kills / 5 losses).
Prime activity: The strongest visible activity window starts around 02:00 UTC and stays active through roughly 04:59 UTC.
Target profile: Most common visible victim entity: Trust Doesn't Rust (Goonswarm Federation).
Threat profile: Most common visible final-blow threat: Tactical Withdrawal Team (The Rejected.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
9-GBPD 5 0 5 2026-04-02 00:30:50
D-I9HJ 2 2 0 2026-03-18 02:02:56

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Trust Doesn't Rust Goonswarm Federation 2

Victim hulls

Hull Events
Fortizar 1
Large Artillery Battery 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Tactical Withdrawal Team The Rejected. 2
Unknown corporation 1
Ascendance Goonswarm Federation 1
Scan Stakan HOLD MY PROBS 1

Final-blow hulls

Hull Events
Scythe Fleet Issue 1
Dire Pithi Invader 1
Harpy 1
Vexor 1
Kestrel 1