Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| O-LJOO | 4 | 4 | 0 |
2026-03-17 22:18:51 20d ago
|
| Turnur | 3 | 3 | 0 |
2026-04-04 02:50:02 3d ago
|
| 5V-Q1R | 1 | 1 | 0 |
2026-03-15 00:56:39 23d ago
|
| Rafeme | 1 | 1 | 0 |
2026-03-14 05:27:38 24d ago
|
| Timudan | 1 | 1 | 0 |
2026-03-14 04:53:52 24d ago
|
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Tactical Withdrawal Team | The Rejected. | 3 |
| Hard Knocks Inc. | Hard Knocks Citizens | 2 |
| Guristas | — | 1 |
| Blood Raiders | — | 1 |
| Lazerhawks | L A Z E R H A W K S | 1 |
| Garbage Incorporated | Gentlemen's.Club | 1 |
| Starlight Industries .co | The Rejected. | 1 |
| Hull | Events |
|---|---|
| Crusader | 2 |
| Blood Raiders Stronghold | 1 |
| Guristas Pirates Stronghold | 1 |
| Sabre | 1 |
| Bhaalgorn | 1 |
| Vindicator | 1 |
| Tempest Fleet Issue | 1 |
| Huginn | 1 |
| Capsule | 1 |
What most often lands the final blow when this entity loses in the selected window.