Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Wild Target

Appearances
66
Visible killmail appearances
Kills
59
89.4% of appearances
Losses
7
10.6% of appearances
Hot systems
16
Distinct systems in window
Newest visible event
2026-04-01 18:43:49
5d ago
Top hotspot
Raravoss
13 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Raravoss is the strongest visible hotspot with 13 appearances (12 kills / 1 losses).
Prime activity: The strongest visible activity window starts around 17:00 UTC and stays active through roughly 19:59 UTC.
Target profile: Most common visible victim entity: Chaos arbiter (Fraternity.).
Threat profile: Most common visible final-blow threat: Corporate Police Force.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Raravoss 13 12 1 2026-04-01 18:00:45
Amamake 11 11 0 2026-03-24 16:58:34
Gulmorogod 11 11 0 2026-03-24 16:43:25
Tunudan 10 9 1 2026-03-10 17:43:47
Vale 5 5 0 2026-03-12 18:50:49
Auga 3 3 0 2026-03-22 16:20:49
Vard 2 2 0 2026-03-27 16:43:55
Siseide 2 2 0 2026-03-24 16:27:53
Sasta 2 0 2 2026-03-14 08:35:02
Krirald 1 1 0 2026-04-01 18:43:49
Konola 1 1 0 2026-04-01 18:24:14
Kakakela 1 0 1 2026-03-31 18:49:54

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Chaos arbiter Fraternity. 18
ISEEU Corporation Observatory Great Bear 12
Black.King.Bar ChuangShi Federation 6
karura creations 7.62 3
Rattini Tribe Minmatar Fleet Alliance 3
IIllIllIIIllIllIIIllIllIIIllIllIIIllIllIIllI 7.62 2
ORK War Party 7.62 2
The Dark Tribe Minmatar Fleet Alliance 2
Dangerous Strangers WarDogs League 1
Useless Idea 1

Victim hulls

Hull Events
Capsule 10
Raven 6
Flycatcher 5
Huginn 5
Apocalypse Navy Issue 3
Caracal 3
Punisher 3
Bifrost 2
Phoenix 2
Scimitar 2

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Corporate Police Force 3
AEGIS 2
ISEEU Corporation Observatory Great Bear 1
Unknown corporation 1

Final-blow hulls

Hull Events
Caldari Police Commissioner 2
Exalted Imperial Navy Crusader 1
Elite Imperial Navy Crusader 1
Republic Fleet Hyena 1
Apocalypse Navy Issue 1
Caldari Police Vice Commissioner 1