Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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4jh3j

Appearances
40
Visible killmail appearances
Kills
37
92.5% of appearances
Losses
3
7.5% of appearances
Hot systems
8
Distinct systems in window
Newest visible event
2026-03-14 19:30:51
22d ago
Top hotspot
JL-ZUQ
19 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: JL-ZUQ is the strongest visible hotspot with 19 appearances (18 kills / 1 losses).
Prime activity: The strongest visible activity window starts around 17:00 UTC and stays active through roughly 19:59 UTC.
Target profile: Most common visible victim entity: Wildlands Tactical Response Unit (Great Wildlands Conservation Society).
Threat profile: Most common visible final-blow threat: Unknown corporation.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
JL-ZUQ 19 18 1 2026-03-08 19:22:18
L7-BLT 9 9 0 2026-03-13 17:23:01
Y4B-BQ 6 6 0 2026-03-10 03:00:08
EU-WFW 2 2 0 2026-03-12 17:29:46
D61A-G 1 0 1 2026-03-14 19:30:51
DNR-7M 1 0 1 2026-03-14 18:52:32
B6-XE8 1 1 0 2026-03-13 17:39:51
EF-QZK 1 1 0 2026-03-11 16:31:51

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Wildlands Tactical Response Unit Great Wildlands Conservation Society 9
Andomer Shipyards Great Wildlands Conservation Society 8
Fish Vending Machine Beyond the Breach 5
Hard Knocks Inc. Hard Knocks Citizens 3
The Last Rites Northern Coalition. 2
PILGRIMS Capys Holding 2
Heronically Busted STAKAN UNIVERSE 1
Black Rose Inc. Brotherhood of Spacers 1
Outfit 418 Blue Loot Not Included 1
Incognito Mode Brotherhood of Spacers 1

Victim hulls

Hull Events
Nightmare 9
Large Artillery Battery 4
Ballistic Deflection Array 3
Prophecy Navy Issue 2
Gallente Control Tower Small 2
Photon Scattering Array 2
Heat Dissipation Array 2
Explosion Dampening Array 2
Small Artillery Battery 2
Minmatar Control Tower 2

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Unknown corporation 2
Immortalis Inc. Shadow Cartel 1

Final-blow hulls

Hull Events
Secure Mainframe 1
Restless Sentry Tower 1
Apocalypse Navy Issue 1