Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Felirx Kanjus

Appearances
13
Visible killmail appearances
Kills
13
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
8
Distinct systems in window
Newest visible event
2026-04-05 20:05:27
2d ago
Top hotspot
J141322
3 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: J141322 is the strongest visible hotspot with 3 appearances (3 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 04:00 UTC and stays active through roughly 06:59 UTC.
Target profile: Most common visible victim entity: Desert Scorpions Corp.
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
J141322 3 3 0 2026-03-15 06:49:09
J162007 3 3 0 2026-03-13 04:48:18
J165839 2 2 0 2026-03-29 20:06:01
J161815 1 1 0 2026-04-05 20:05:27
J152502 1 1 0 2026-03-22 07:42:36
J150700 1 1 0 2026-03-16 04:09:45
J144401 1 1 0 2026-03-16 01:21:43
J104624 1 1 0 2026-03-14 05:03:14

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Desert Scorpions Corp 2
Chumamba IND Hullbreakers 2
Ruthless Regiment Wrong Side of the Hole 1
A Rough Idea. No Clue. 1
Casino-Royale SUS Holding 1
Archangels Inc. End of Natural Lifetime 1
WSH Infrastructure 1
Dark Venture Corporation Kitchen Sinkhole 1
Black Hole Drifters Drifters. 1
The Shadow Proclamation Association 1

Victim hulls

Hull Events
Covetor 3
Catalyst Navy Issue 1
Draugur 1
Fortizar 1
Astero 1
Brutix Navy Issue 1
Loki 1
Scythe Fleet Issue 1
Raven 1
Caracal 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.