Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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lisa7789

Appearances
3
Visible killmail appearances
Kills
2
66.7% of appearances
Losses
1
33.3% of appearances
Hot systems
2
Distinct systems in window
Newest visible event
2026-03-25 04:21:33
12d ago
Top hotspot
D61A-G
2 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: D61A-G is the strongest visible hotspot with 2 appearances (2 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 00:00 UTC and stays active through roughly 02:59 UTC.
Target profile: Most common visible victim entity: O C C U P Y (Honorable Third Party).
Threat profile: Most common visible final-blow threat: Anoikis Equilibrium (Honorable Third Party).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
D61A-G 2 2 0 2026-03-25 00:56:08
WD-VTV 1 0 1 2026-03-25 04:21:33

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
O C C U P Y Honorable Third Party 1
Children of Einherjar Disaster Strikes 1

Victim hulls

Hull Events
Minokawa 2

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Anoikis Equilibrium Honorable Third Party 1

Final-blow hulls

Hull Events
Redeemer 1