Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Perke-32

Appearances
40
Visible killmail appearances
Kills
40
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
11
Distinct systems in window
Newest visible event
2026-04-01 17:06:46
4d ago
Top hotspot
Gehi
10 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Gehi is the strongest visible hotspot with 10 appearances (10 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 22:00 UTC and stays active through roughly 00:59 UTC.
Target profile: Most common visible victim entity: Willington Trade and Commerce (SONS of BANE).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Gehi 10 10 0 2026-04-01 11:00:05
Baratar 8 8 0 2026-03-27 22:43:24
Amafi 5 5 0 2026-04-01 10:48:49
Ashmarir 4 4 0 2026-03-25 18:30:51
FC-3YI 3 3 0 2026-03-28 22:08:09
Ham 2 2 0 2026-04-01 17:06:46
Vezila 2 2 0 2026-03-31 18:23:19
Claini 2 2 0 2026-03-25 18:31:49
Rilera 2 2 0 2026-03-11 12:55:35
Zahefeus 1 1 0 2026-03-27 22:29:24
Perbhe 1 1 0 2026-03-11 20:57:20

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Willington Trade and Commerce SONS of BANE 6
Hedion University 4
Red Eye Inc. Flower Children 2
E Normis Package Handling Co. 2
Imperial Academy 2
The Legion of Spoon Curatores Veritatis Alliance 2
Federal Navy Academy 2
Green Mountain Boys 2
Les chevaliers de l'ordre Goonswarm Federation 2
ArSn Inc. 2

Victim hulls

Hull Events
Capsule 16
Gnosis 4
Amarr Shuttle 3
Pioneer 1
Squall 1
Vargur 1
Hurricane 1
Redeemer 1
Revelation 1
Caracal Navy Issue 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.