Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

Reset

Shinra Akane

Appearances
8
Visible killmail appearances
Kills
5
62.5% of appearances
Losses
3
37.5% of appearances
Hot systems
5
Distinct systems in window
Newest visible event
2026-03-24 20:53:55
12d ago
Top hotspot
Amamake
2 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Amamake is the strongest visible hotspot with 2 appearances (1 kills / 1 losses).
Prime activity: The strongest visible activity window starts around 11:00 UTC and stays active through roughly 13:59 UTC.
Target profile: Most common visible victim entity: Chaos arbiter (Fraternity.).
Threat profile: Most common visible final-blow threat: Yamata No Orochi Yamete.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Amamake 2 1 1 2026-03-24 20:53:55
Floseswin 2 1 1 2026-03-19 11:49:55
Vard 2 2 0 2026-03-14 11:47:08
Eszur 1 1 0 2026-03-23 19:49:52
Aset 1 0 1 2026-03-13 21:19:12

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Chaos arbiter Fraternity. 2
Jerkasaurus Wrecks Inc. Sedition. 1
Prime Directive. Local Is Primary 1
SmokeS II 1

Victim hulls

Hull Events
Thrasher Fleet Issue 1
Omen Navy Issue 1
Capsule 1
Raven 1
Slasher 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Yamata No Orochi Yamete 1
Arquebus Co. The Ravens' Nest 1
Amarr Merchant Navy The Curatores Veritatis Auxiliary 1

Final-blow hulls

Hull Events
Prophecy Navy Issue 1
Kikimora 1
Thrasher 1