Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

Reset

Nazumi T'vokna

Appearances
8
Visible killmail appearances
Kills
6
75.0% of appearances
Losses
2
25.0% of appearances
Hot systems
2
Distinct systems in window
Newest visible event
2026-03-13 20:15:13
24d ago
Top hotspot
3-FKCZ
7 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: 3-FKCZ is the strongest visible hotspot with 7 appearances (5 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 20:00 UTC and stays active through roughly 22:59 UTC.
Target profile: Most common visible victim entity: Russian Space Academy (PEPE SQUAD).
Threat profile: Most common visible final-blow threat: Guns-R-Us Toy Company (Weapons Of Mass Production.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
3-FKCZ 7 5 2 2026-03-13 20:15:13
V-LEKM 1 1 0 2026-03-13 19:40:49

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Russian Space Academy PEPE SQUAD 2
Heavenly Armament Pavilion Weapons Of Mass Production. 1
Guns-R-Us Toy Company Weapons Of Mass Production. 1
F.13 - Union of Russians Legion of xXDEATHXx Academy 1
SunDog Mutineers Weapons Of Mass Production. 1

Victim hulls

Hull Events
Prophecy Navy Issue 3
Thrasher 1
Oracle 1
Capsule 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Guns-R-Us Toy Company Weapons Of Mass Production. 1
Heavenly Armament Pavilion Weapons Of Mass Production. 1

Final-blow hulls

Hull Events
Prophecy Navy Issue 2