Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Isodus Oblivio

Appearances
126
Visible killmail appearances
Kills
124
98.4% of appearances
Losses
2
1.6% of appearances
Hot systems
12
Distinct systems in window
Newest visible event
2026-04-04 03:48:21
2d ago
Top hotspot
Amamake
40 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Amamake is the strongest visible hotspot with 40 appearances (40 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 22:00 UTC and stays active through roughly 00:59 UTC.
Target profile: Most common visible victim entity: Dirt 'n' Glitter (Local Is Primary).
Threat profile: Most common visible final-blow threat: CONCORD.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Amamake 40 40 0 2026-04-04 03:21:08
Decon 35 35 0 2026-04-01 20:22:45
Turnur 22 22 0 2026-04-04 03:48:21
Egghelende 7 7 0 2026-03-30 15:07:58
Sharuveil 6 6 0 2026-04-01 20:15:07
Dammalin 5 4 1 2026-03-29 20:06:23
Lermireve 4 4 0 2026-04-04 01:23:41
Vitrauze 2 2 0 2026-04-04 01:29:07
Hofjaldgund 2 2 0 2026-03-14 14:34:15
Abudban 1 1 0 2026-04-03 21:53:14
Siseide 1 0 1 2026-03-29 18:33:53
Dal 1 1 0 2026-03-18 21:00:26

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Dirt 'n' Glitter Local Is Primary 11
Beyond Knowledge Academy 8
Banana-Republic. Shadow Cartel 7
Federal Navy Academy 7
Emperor's Medical Corporation 6
University of Caille 4
State War Academy 4
Dammfam Holdings 001 4
Center for Advanced Studies 4
Republic Military School 4

Victim hulls

Hull Events
Capsule 26
Venture 11
Barghest 8
Tempest Fleet Issue 4
Retriever 4
Tornado 4
Apocalypse 4
Apostle 3
Talos 3
Scythe 3

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
CONCORD 1
Negative-Impact Sedition. 1

Final-blow hulls

Hull Events
Svipul 1
Concord POLICE Captain 1