Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Mechoj Nomreps e

Appearances
4
Visible killmail appearances
Kills
3
75.0% of appearances
Losses
1
25.0% of appearances
Hot systems
3
Distinct systems in window
Newest visible event
2026-03-29 18:55:27
8d ago
Top hotspot
Baratar
2 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Baratar is the strongest visible hotspot with 2 appearances (2 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 20:00 UTC and stays active through roughly 22:59 UTC.
Target profile: Most common visible victim entity: Maraque Enterprises (Just let it happen).
Threat profile: Most common visible final-blow threat: Tomorrow Never Dies (DarkSide.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Baratar 2 2 0 2026-03-08 20:11:46
Nalnifan 1 0 1 2026-03-29 18:55:27
Perbhe 1 1 0 2026-03-11 20:57:20

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Maraque Enterprises Just let it happen 1
Sargos Corporation 4Crabs Tavern 1
LittleBubble 4Crabs Tavern 1

Victim hulls

Hull Events
Typhoon Fleet Issue 1
Occator 1
Stiletto 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Tomorrow Never Dies DarkSide. 1

Final-blow hulls

Hull Events
Hurricane 1