Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Nicholas Sirens

Appearances
155
Visible killmail appearances
Kills
155
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
3
Distinct systems in window
Newest visible event
2026-03-25 02:48:43
13d ago
Top hotspot
M5-CGW
153 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: M5-CGW is the strongest visible hotspot with 153 appearances (153 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 12:00 UTC and stays active through roughly 14:59 UTC.
Target profile: Most common visible victim entity: BLOBinA (Can i bring my Drake...).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
M5-CGW 153 153 0 2026-03-22 13:46:47
K-6K16 1 1 0 2026-03-25 02:48:43
F-TE1T 1 1 0 2026-03-25 02:46:19

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
BLOBinA Can i bring my Drake... 23
Deadly Dozen Mans Can i bring my Drake... 19
Astral Projection Inc. Can i bring my Drake... 14
Q-Zar Can i bring my Drake... 6
x Never Regret x C A M E L O T 6
DV Region Can i bring my Drake... 6
Slavic Totem Can i bring my Drake... 6
172938 5
Formica Corp. Can i bring my Drake... 5
Twenty Minutes Adventure Can i bring my Drake... 5

Victim hulls

Hull Events
Hurricane 62
Apocalypse Navy Issue 36
Oneiros 9
Rapier 5
Damnation 4
Tempest Fleet Issue 4
Brutix 3
Retribution 3
Hyena 3
Hurricane Fleet Issue 2

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.