Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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nur malso

Appearances
120
Visible killmail appearances
Kills
120
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
6
Distinct systems in window
Newest visible event
2026-04-25 17:52:52
3d ago
Top hotspot
YMJG-4
76 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: YMJG-4 is the strongest visible hotspot with 76 appearances (76 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 14:00 UTC and stays active through roughly 16:59 UTC.
Target profile: Most common visible victim entity: ANZAC ALLIANCE (Goonswarm Federation).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
YMJG-4 76 76 0 2026-04-25 14:23:44
P3EN-E 28 28 0 2026-04-25 13:37:06
4-HWWF 6 6 0 2026-04-25 17:52:52
IPAY-2 5 5 0 2026-04-25 13:40:38
EIDI-N 3 3 0 2026-04-25 13:50:54
DAYP-G 2 2 0 2026-04-25 13:57:34

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
ANZAC ALLIANCE Goonswarm Federation 13
KarmaFleet Goonswarm Federation 9
Amok. Goonswarm Federation 8
Steel Team 6 Goonswarm Federation 6
GoonWaffe Goonswarm Federation 6
Shocky Industries Ltd. Goonswarm Federation 4
EVE-RO Goonswarm Federation 3
Inner Legacy Out of the Blue. 3
Titan's Pain and Pleasure Sigma Grindset 3
Angry Angels Constructions Goonswarm Federation 2

Victim hulls

Hull Events
Vexor 107
Purifier 4
Claw 3
Crusader 2
Raptor 1
Crow 1
Oracle 1
Badger 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.