Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Irvin Oskalon

Appearances
28
Visible killmail appearances
Kills
28
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
10
Distinct systems in window
Newest visible event
2026-03-20 08:53:37
19d ago
Top hotspot
J172815
8 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: J172815 is the strongest visible hotspot with 8 appearances (8 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 09:00 UTC and stays active through roughly 11:59 UTC.
Target profile: Most common visible victim entity: Cryonic Origin (Cryonic Origin Alliance).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
J172815 8 8 0 2026-03-18 09:28:17
J151643 5 5 0 2026-03-19 09:15:08
J102055 4 4 0 2026-03-18 15:21:12
J103600 3 3 0 2026-03-18 10:09:53
J150700 3 3 0 2026-03-17 15:16:23
J105433 1 1 0 2026-03-20 08:53:37
C3-0YD 1 1 0 2026-03-18 09:25:25
J011824 1 1 0 2026-03-18 08:42:21
J145246 1 1 0 2026-03-14 17:04:50
J134914 1 1 0 2026-03-14 16:35:08

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Cryonic Origin Cryonic Origin Alliance 6
Kollective efforts 6
Brave Newbies Inc. Brave Collective 3
Soshiki 3
Dream RuCorp inc. 3
Black Powder Ballistics Hole Control 2
Legio Noctis Hole Control 2
Furious Fractal Frenzy Inc Fractal Freeport Force 1
Hondo's Heroes Ivy League Alt Alliance 1
School of Applied Knowledge 1

Victim hulls

Hull Events
Capsule 9
Mobile Tractor Unit 6
Prospect 4
Venture 2
Sigil 2
Covetor 2
Squall 1
Vargur 1
Hurricane 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.