Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

Reset

CREXS

Appearances
6
Visible killmail appearances
Kills
5
83.3% of appearances
Losses
1
16.7% of appearances
Hot systems
2
Distinct systems in window
Newest visible event
2026-04-06 15:23:31
16h ago
Top hotspot
XM-4L0
5 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: XM-4L0 is the strongest visible hotspot with 5 appearances (4 kills / 1 losses).
Prime activity: The strongest visible activity window starts around 15:00 UTC and stays active through roughly 17:59 UTC.
Target profile: Most common visible victim entity: State War Academy.
Threat profile: Most common visible final-blow threat: Guristas.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
XM-4L0 5 4 1 2026-04-06 15:23:31
Z-K495 1 1 0 2026-03-25 15:54:29

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
State War Academy 2
Sebiestor Tribe 1
Lazerhawks L A Z E R H A W K S 1
Kriegsmarinewerft Goonswarm Federation 1

Victim hulls

Hull Events
Vexor 2
Squall 1
Arazu 1
Capsule 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Guristas 1

Final-blow hulls

Hull Events
Guristas Mortifier 1