Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

Reset

Priscilla Cray

Appearances
97
Visible killmail appearances
Kills
97
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
10
Distinct systems in window
Newest visible event
2026-04-05 16:28:27
23h ago
Top hotspot
4-HWWF
71 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: 4-HWWF is the strongest visible hotspot with 71 appearances (71 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 22:00 UTC and stays active through roughly 00:59 UTC.
Target profile: Most common visible victim entity: Cool Beans Inc. (The Initiative.).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
4-HWWF 71 71 0 2026-03-14 22:31:11
KU5R-W 9 9 0 2026-04-04 13:15:02
VSJ-PP 4 4 0 2026-04-04 19:52:42
RORZ-H 4 4 0 2026-04-04 13:25:09
6ZJ-SC 2 2 0 2026-03-16 19:40:26
VVD-O6 2 2 0 2026-03-16 19:30:32
PF-QHK 2 2 0 2026-03-16 19:21:55
YMJG-4 1 1 0 2026-04-05 16:28:27
Obe 1 1 0 2026-04-04 14:12:23
O-A6YN 1 1 0 2026-04-04 13:27:20

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Cool Beans Inc. The Initiative. 6
The Graduates The Initiative. 5
Xynodyne The Initiative. 5
Free Wind Riders Goonswarm Federation 5
Resilience. The Initiative. 4
TEMPLAR. The Initiative. 4
Infinite Point The Initiative. 4
Comply Or Die The Initiative. 3
Goat to Go The Initiative. 3
modro The Initiative. 3

Victim hulls

Hull Events
Hurricane 50
Ferox 17
Muninn 7
Metenox Moon Drill 6
Monitor 2
Claymore 2
Flycatcher 2
Onyx 2
Scimitar 2
Stork 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.