Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| J121454 | 6 | 4 | 2 |
2026-04-04 21:50:04 2d ago
|
| J224352 | 2 | 2 | 0 |
2026-04-03 14:01:48 3d ago
|
| J101652 | 2 | 0 | 2 |
2026-03-28 09:39:39 9d ago
|
| J131802 | 2 | 2 | 0 |
2026-03-09 22:27:33 28d ago
|
| QFIU-K | 1 | 1 | 0 |
2026-04-04 23:41:17 2d ago
|
| J164713 | 1 | 1 | 0 |
2026-04-03 16:29:01 3d ago
|
| J141046 | 1 | 1 | 0 |
2026-03-29 12:57:02 8d ago
|
| J131324 | 1 | 1 | 0 |
2026-03-26 19:44:06 11d ago
|
| J120945 | 1 | 0 | 1 |
2026-03-14 15:53:07 23d ago
|
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Die Woge des Wahnsinns | — | 2 |
| 000 Russian Academy 000 | 000 Russian Concern 000 | 2 |
| The Golden Dawn | — | 2 |
| Haidamaky | UA Fleets | 1 |
| WE ARE ZERGLINGS | — | 1 |
| Ouroboros Solutions | Recursive Horizons | 1 |
| NOT HALF BAD | Dracarys. | 1 |
| The Syndicate. | N E X U S | 1 |
| Belarus GopStop Corporation | — | 1 |
| Hull | Events |
|---|---|
| Mobile Tractor Unit | 3 |
| Capsule | 3 |
| Maelstrom | 1 |
| Astarte | 1 |
| Sabre | 1 |
| Vexor Navy Issue | 1 |
| Caracal Navy Issue | 1 |
| Vagabond | 1 |
What most often lands the final blow when this entity loses in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Istvaan V | — | 2 |
| C U M | High Grade Skill Issue | 2 |
| BobVult | — | 1 |
| Hull | Events |
|---|---|
| Proteus | 2 |
| Loki | 1 |
| Tengu | 1 |
| Kronos | 1 |