Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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kate Ikkala

Appearances
19
Visible killmail appearances
Kills
19
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
7
Distinct systems in window
Newest visible event
2026-04-06 16:24:15
3d ago
Top hotspot
7-K5EL
5 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: 7-K5EL is the strongest visible hotspot with 5 appearances (5 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 19:00 UTC and stays active through roughly 21:59 UTC.
Target profile: Most common visible victim entity: Cosmic-Wanderers (The Initiative.).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
7-K5EL 5 5 0 2026-03-15 20:03:59
YMJG-4 4 4 0 2026-04-06 16:24:15
H-5GUI 4 4 0 2026-03-15 19:57:01
W6VP-Y 2 2 0 2026-03-15 20:11:20
0-YMBJ 2 2 0 2026-03-15 19:44:23
B8EN-S 1 1 0 2026-04-04 13:12:35
R-LW2I 1 1 0 2026-04-04 13:06:04

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Cosmic-Wanderers The Initiative. 4
Trust Doesn't Rust Goonswarm Federation 2
Cranberrie knuckles 2
Mostly Cap Stable Sigma Grindset 2
GeoCorp. The Initiative. 2
Priory Of The Lemon Sigma Grindset 2
Bureau Inferno Sigma Grindset 1
PICHATRON Invidia Gloriae Comes 1
Family Guys Sigma Grindset 1
Angry Angels Constructions Goonswarm Federation 1

Victim hulls

Hull Events
Thrasher Fleet Issue 4
Capsule 3
Exequror Navy Issue 2
Sigil 2
Mobile Small Warp Disruptor I 2
Augoror 2
Vedmak 1
Monitor 1
Sabre 1
Harpy 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.