Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Kankuro

Appearances
8
Visible killmail appearances
Kills
6
75.0% of appearances
Losses
2
25.0% of appearances
Hot systems
4
Distinct systems in window
Newest visible event
2026-04-01 17:56:00
5d ago
Top hotspot
2V-ZHM
4 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: 2V-ZHM is the strongest visible hotspot with 4 appearances (4 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 21:00 UTC and stays active through roughly 23:59 UTC.
Target profile: Most common visible victim entity: NIN ELISH HOLDING (Death Legion of Capybaras).
Threat profile: Most common visible final-blow threat: Hard Knocks Inc. (Hard Knocks Citizens).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
2V-ZHM 4 4 0 2026-03-30 21:19:19
B-B0ME 2 0 2 2026-03-25 01:35:47
UAJ5-K 1 1 0 2026-04-01 17:56:00
Eytjangard 1 1 0 2026-03-14 05:37:39

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
NIN ELISH HOLDING Death Legion of Capybaras 3
Capys Legion Death Legion of Capybaras 1
Lazerhawks L A Z E R H A W K S 1
Dont-Sleep 1

Victim hulls

Hull Events
Basilisk 2
Minokawa 1
Jackdaw 1
Drake Navy Issue 1
Nighthawk 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Hard Knocks Inc. Hard Knocks Citizens 1
Mechanical Advantage Gentlemen's.Club 1

Final-blow hulls

Hull Events
Nightmare 1
Raptor 1