Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| Y4B-BQ | 30 | 30 | 0 |
2026-03-13 02:23:37 25d ago
|
| WNM-V0 | 6 | 6 | 0 |
2026-03-25 06:56:12 12d ago
|
| GN-TNT | 2 | 2 | 0 |
2026-03-28 02:59:02 10d ago
|
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Hard Knocks Inc. | Hard Knocks Citizens | 7 |
| Starlight Industries .co | The Rejected. | 6 |
| Lazerhawks | L A Z E R H A W K S | 5 |
| Rattini Tribe | Minmatar Fleet Alliance | 3 |
| Casa De Coppola | Brotherhood of Spacers | 2 |
| Straylight Systems | Minmatar Fleet Alliance | 2 |
| Kernow Liberation Army | Kuggar was here | 2 |
| Dormir no da ISK | Get Off My Lawn | 1 |
| Ulthaunia Industries | Minmatar Fleet Associates | 1 |
| Southern Cross Monopoly | Flying Dangerous | 1 |
| Hull | Events |
|---|---|
| Zirnitra | 15 |
| Revelation Navy Issue | 7 |
| Mobile Medium Warp Disruptor I | 5 |
| Revelation | 4 |
| Orbital Skyhook | 2 |
| Phoenix Navy Issue | 2 |
| Typhoon Fleet Issue | 1 |
| Phoenix | 1 |
| Mobile Large Warp Disruptor I | 1 |
What most often lands the final blow when this entity loses in the selected window.