Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Victor Invictus

Appearances
148
Visible killmail appearances
Kills
113
76.4% of appearances
Losses
35
23.6% of appearances
Hot systems
26
Distinct systems in window
Newest visible event
2026-03-23 19:02:50
14d ago
Top hotspot
Amamake
42 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Amamake is the strongest visible hotspot with 42 appearances (35 kills / 7 losses).
Prime activity: The strongest visible activity window starts around 02:00 UTC and stays active through roughly 04:59 UTC.
Target profile: Most common visible victim entity: Serenity Moe University (Fraternity Auxiliary).
Threat profile: Most common visible final-blow threat: Rattini Tribe (Minmatar Fleet Alliance).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Amamake 42 35 7 2026-03-19 01:49:25
Dal 24 18 6 2026-03-21 02:05:39
Eszur 13 12 1 2026-03-21 06:48:42
Frerstorn 10 8 2 2026-03-11 07:44:29
Turnur 9 9 0 2026-03-15 22:05:39
Auga 8 8 0 2026-03-13 23:23:52
Dammalin 4 4 0 2026-03-19 02:08:08
Sirekur 4 3 1 2026-03-11 14:31:00
Siseide 4 4 0 2026-03-11 07:25:36
Egmar 3 2 1 2026-03-19 02:17:42
Gulmorogod 3 1 2 2026-03-19 01:23:24
Oyeman 3 3 0 2026-03-11 13:58:18

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Serenity Moe University Fraternity Auxiliary 9
Rattini Tribe Minmatar Fleet Alliance 8
Jerkasaurus Wrecks Inc. Sedition. 7
Chaos arbiter Fraternity. 7
Vityazi Rassveta 5
Heretic Army Sedition. 4
Spaghetti Militia 4
Justice League of Republic 4
The Dark Tribe Minmatar Fleet Alliance 4
Primal Elemental MARABUNTA 4

Victim hulls

Hull Events
Cormorant Navy Issue 13
Capsule 10
Caracal 10
Thrasher Fleet Issue 5
Caracal Navy Issue 3
Catalyst 3
Vexor 3
Velator 3
Exequror Navy Issue 2
Osprey Navy Issue 2

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Rattini Tribe Minmatar Fleet Alliance 5
Chaos arbiter Fraternity. 4
Circle of Honledok GunFam 3
Dishonorable Duel Disturbance Deepwater Hooligans 2
Republic Fleet 2
Snakes and Lasers 2
Cohortes Vigilum Curatores Veritatis Alliance 2
The Terrifying League Of Dog Fort Deepwater Hooligans 1
Forgot to repair 1
T.R.I.A.D Ushra'Khan 1

Final-blow hulls

Hull Events
Confessor 2
Scythe Fleet Issue 2
Machariel 2
Broadsword 2
Ishtar 2
Zealot 2
Republic Fleet High Commander 2
Cenotaph 1
Thrasher Fleet Issue 1
Moros Navy Issue 1