Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Reilly N

Appearances
19
Visible killmail appearances
Kills
19
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
7
Distinct systems in window
Newest visible event
2026-04-05 03:56:38
1d ago
Top hotspot
KPI-OW
11 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: KPI-OW is the strongest visible hotspot with 11 appearances (11 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 13:00 UTC and stays active through roughly 15:59 UTC.
Target profile: Most common visible victim entity: Scan Stakan (HOLD MY PROBS).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
KPI-OW 11 11 0 2026-03-15 13:20:52
B-ETDW 2 2 0 2026-04-01 00:24:09
Y4B-BQ 2 2 0 2026-03-15 14:41:31
1-BK1Q 1 1 0 2026-04-05 03:56:38
Paala 1 1 0 2026-03-19 11:38:47
EU-WFW 1 1 0 2026-03-15 14:47:28
K-BBYU 1 1 0 2026-03-15 12:26:29

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Scan Stakan HOLD MY PROBS 9
Acquisition's Incorporated Reeloaded. 2
Silent Knights. LinkNet 2
Space Weed Grove Red Alliance 1
Ringing Coins HOLD MY PROBS 1
Bad Robot Inc. Red Alliance 1
Interstellar Evolved Reeloaded. 1
YeLuo-XingHai Fraternity. 1
Chaos arbiter Fraternity. 1

Victim hulls

Hull Events
Scimitar 6
Muninn 2
Porpoise 1
Loki 1
Osprey Navy Issue 1
Sabre 1
Phoenix 1
Vexor Navy Issue 1
Mobile Large Warp Disruptor I 1
Broadsword 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.