Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Lit Rayl

Appearances
50
Visible killmail appearances
Kills
44
88.0% of appearances
Losses
6
12.0% of appearances
Hot systems
11
Distinct systems in window
Newest visible event
2026-03-29 18:12:29
7d ago
Top hotspot
L-EUY2
15 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: L-EUY2 is the strongest visible hotspot with 15 appearances (15 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 19:00 UTC and stays active through roughly 21:59 UTC.
Target profile: Most common visible victim entity: China Union Communication Corporation.
Threat profile: Most common visible final-blow threat: Marauders Associated (Synergy of Steel).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
L-EUY2 15 15 0 2026-03-15 19:28:02
L7-BLT 9 9 0 2026-03-13 17:23:01
UAJ5-K 8 8 0 2026-03-25 18:41:35
6W-6O9 5 5 0 2026-03-17 20:30:37
1I5-0V 3 2 1 2026-03-29 18:12:29
C-BHDN 2 2 0 2026-03-27 19:01:43
JUE-DX 2 2 0 2026-03-25 18:47:49
P65-TA 2 0 2 2026-03-21 16:26:38
L1YK-V 2 0 2 2026-03-12 12:26:10
B6-XE8 1 1 0 2026-03-13 17:39:51
OTJ9-E 1 0 1 2026-03-12 11:55:16

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
China Union Communication Corporation 15
Wildlands Tactical Response Unit Great Wildlands Conservation Society 9
Lazerhawks L A Z E R H A W K S 4
Outfit 418 Blue Loot Not Included 3
Hard Knocks Inc. Hard Knocks Citizens 3
Special Assault Unit SONS of BANE 2
Noir. Shadow Cartel 1
No Vacancies No Vacancies. 1
Hooded Underworld Guys Brotherhood of Spacers 1
Incognito Mode Brotherhood of Spacers 1

Victim hulls

Hull Events
Small Artillery Battery 8
Minokawa 4
Medium Beam Laser Battery 4
Sabre 3
Flycatcher 2
Photon Scattering Array 2
Heat Dissipation Array 2
Explosion Dampening Array 2
Ballistic Deflection Array 2
Minmatar Control Tower 2

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Marauders Associated Synergy of Steel 2
Zero Fun Allowed xqtywiznalamywmodxfhhopawzpqyjdwrpeptuaenabjawdzku 1
Sons of Black Rise Siege Green. 1
Need more dudes Siege Green. 1
No Prop Siege Green. 1

Final-blow hulls

Hull Events
Muninn 3
Retribution 2
Hecate 1