Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Beati Miner69er

Appearances
8
Visible killmail appearances
Kills
7
87.5% of appearances
Losses
1
12.5% of appearances
Hot systems
3
Distinct systems in window
Newest visible event
2026-04-07 09:20:42
1d ago
Top hotspot
D-I9HJ
4 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: D-I9HJ is the strongest visible hotspot with 4 appearances (4 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 03:00 UTC and stays active through roughly 05:59 UTC.
Target profile: Most common visible victim entity: Infinite Directive (Test Alliance Please Ignore).
Threat profile: Most common visible final-blow threat: ANGELGARD. (The Initiative.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
D-I9HJ 4 4 0 2026-03-11 03:29:40
Atioth 3 3 0 2026-04-07 09:20:42
YQX-7U 1 0 1 2026-03-31 01:26:49

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Infinite Directive Test Alliance Please Ignore 1
Black Omega Security Test Alliance Please Ignore 1
Unholy Knights of Cthulhu Test Alliance Please Ignore 1
Ascendance Goonswarm Federation 1
Space Wizards. Tactical Narcotics Team 1
KillTronic Test Alliance Please Ignore 1
WAAAGH THE HELLLL Dracarys. 1

Victim hulls

Hull Events
Leviathan 3
Naglfar Fleet Issue 1
Sabre 1
Phoenix 1
Moros 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
ANGELGARD. The Initiative. 1

Final-blow hulls

Hull Events
Hurricane Fleet Issue 1