Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| Y4B-BQ | 25 | 25 | 0 |
2026-03-13 02:21:09 27d ago
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Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Rattini Tribe | Minmatar Fleet Alliance | 4 |
| Hard Knocks Inc. | Hard Knocks Citizens | 4 |
| Southern Cross Monopoly | Flying Dangerous | 3 |
| Lazerhawks | L A Z E R H A W K S | 3 |
| Straylight Systems | Minmatar Fleet Alliance | 2 |
| Casa De Coppola | Brotherhood of Spacers | 2 |
| Magellan Corporation | Wardec Mechanics | 1 |
| Harbingers of Chaos Inc. | Gentlemen's.Club | 1 |
| Incognito Mode | Brotherhood of Spacers | 1 |
| Blood Alcohol Content | D E L I R I U M | 1 |
| Hull | Events |
|---|---|
| Zirnitra | 14 |
| Revelation Navy Issue | 6 |
| Phoenix | 2 |
| Phoenix Navy Issue | 1 |
| Moros | 1 |
| Revelation | 1 |
What most often lands the final blow when this entity loses in the selected window.