Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Amandla Legion

Appearances
130
Visible killmail appearances
Kills
130
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
10
Distinct systems in window
Newest visible event
2026-04-27 21:07:31
12h ago
Top hotspot
Jita
114 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Jita is the strongest visible hotspot with 114 appearances (114 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 21:00 UTC and stays active through roughly 23:59 UTC.
Target profile: Most common visible victim entity: Lamsak Industries.
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Jita 114 114 0 2026-04-27 20:23:02
Mehatoor 4 4 0 2026-04-21 20:12:18
Bagodan 2 2 0 2026-04-27 21:07:31
Anka 2 2 0 2026-04-25 19:47:59
Uedama 2 2 0 2026-04-22 21:28:34
Perimeter 2 2 0 2026-04-18 09:19:22
Sarum Prime 1 1 0 2026-04-26 06:45:36
Arzad 1 1 0 2026-04-25 18:52:21
J144704 1 1 0 2026-04-20 22:36:05
Juunigaishi 1 1 0 2026-04-20 21:01:18

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Lamsak Industries 19
School of Applied Knowledge 11
Federal Navy Academy 8
Project Grom 8
State War Academy 7
Warp Terrific Frequency 5
Tsundere Death Squad Safety. 4
Center for Advanced Studies 4
Down Bad Bros Safety. 4
ZbangBangHeereeeewego 4

Victim hulls

Hull Events
Capsule 46
Heron 16
Navitas 10
Venture 7
Ibis 7
Tornado 5
Incursus 5
Magnate 4
Imicus 4
Council Diplomatic Shuttle 3

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.