Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Mandatory Fun LLC

Appearances
12
Visible killmail appearances
Kills
1
8.3% of appearances
Losses
11
91.7% of appearances
Hot systems
3
Distinct systems in window
Newest visible event
2026-04-29 03:22:22
10h ago
Top hotspot
Harva
8 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Harva is the strongest visible hotspot with 8 appearances (0 kills / 8 losses).
Prime activity: The strongest visible activity window starts around 02:00 UTC and stays active through roughly 04:59 UTC.
Target profile: Most common visible victim entity: Dirty Wormhole Dwellers (The High Table.).
Threat profile: Most common visible final-blow threat: Appetite 4 Destruction.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Harva 8 0 8 2026-04-29 02:42:55
Kuharah 2 0 2 2026-04-29 03:22:22
Raravoss 2 1 1 2026-04-29 03:06:48

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Dirty Wormhole Dwellers The High Table. 1

Victim hulls

Hull Events
Standup Dragonfly I 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Appetite 4 Destruction 4
Contraband lnc Lack of F3CK3N Talent 3
Lack of F3CK3N Talent. Lack of F3CK3N Talent 2
Baba Yagas The Initiative. 1
Cellz Interlinked 1

Final-blow hulls

Hull Events
Flycatcher 5
Tholos 2
Curse 2
Astrahus 1
Raptor 1