Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Troublesome.

Appearances
8
Visible killmail appearances
Kills
3
37.5% of appearances
Losses
5
62.5% of appearances
Hot systems
5
Distinct systems in window
Newest visible event
2026-04-09 05:54:29
2d ago
Top hotspot
J220950
3 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: J220950 is the strongest visible hotspot with 3 appearances (3 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 08:00 UTC and stays active through roughly 10:59 UTC.
Target profile: Most common visible victim entity: Cobblestone Fortress.
Threat profile: Most common visible final-blow threat: Unknown corporation.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
J220950 3 3 0 2026-03-15 08:37:25
Couster 2 0 2 2026-04-01 18:13:28
FD-MLJ 1 0 1 2026-04-09 05:54:29
Dead End 1 0 1 2026-04-01 20:26:45
J215743 1 0 1 2026-03-24 03:47:58

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Cobblestone Fortress 2
Obscura Logistics 1

Victim hulls

Hull Events
Astrahus 1
Loki 1
Vexor Navy Issue 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Unknown corporation 2
Blood Raiders 1
Wok The Dog Naga Please. 1
Peak Supply Corp Stellarium Alliance 1

Final-blow hulls

Hull Events
Serpentis Hideout 1
Elite Federation Auxilia 1
Blood Templar 1
Sabre 1
Brutix 1