Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Tech 3 Crew.

Appearances
10
Visible killmail appearances
Kills
7
70.0% of appearances
Losses
3
30.0% of appearances
Hot systems
5
Distinct systems in window
Newest visible event
2026-04-09 10:19:04
2d ago
Top hotspot
ZJ-5IS
3 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: ZJ-5IS is the strongest visible hotspot with 3 appearances (3 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 09:00 UTC and stays active through roughly 11:59 UTC.
Target profile: Most common visible victim entity: Fish Vending Machine (Beyond the Breach).
Threat profile: Most common visible final-blow threat: Genkai Gamer Gaisha.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
ZJ-5IS 3 3 0 2026-04-09 10:03:01
J-0KB3 2 2 0 2026-04-09 10:19:04
90-A1P 2 2 0 2026-04-09 09:32:09
J141137 2 0 2 2026-03-31 12:43:18
Sassecho 1 0 1 2026-03-28 13:55:23

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Fish Vending Machine Beyond the Breach 4
Heronically Busted STAKAN UNIVERSE 2
Federation of Cats Paws n Claws Collective 1

Victim hulls

Hull Events
Capsule 5
Jaguar 1
Stiletto 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Genkai Gamer Gaisha 2
Ape War III survivors 1

Final-blow hulls

Hull Events
Sabre 2
Redeemer 1