Presence Trends

Place-first killmail presence intel for systems and constellations. See where activity clusters, when it peaks, who shows up most, who tends to appear together, and what kind of targets are dying there.

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E-C00233

Appearances
739
Visible killmail appearances
Distinct pilots
1,088
Observed pilots in this place
Distinct corps
334
Corporations showing up here
Distinct alliances
158
Alliance footprint
Peak 3h window
21:00–23:59
136 appearances
Peak 6h window
18:00–23:59
257 appearances

Presence summary

Quick read of where activity is clustering and how strong the public signal is.

Observed activity: E-C00233 shows 739 visible killmail appearances in the selected window.
Observed participants: 1,088 distinct pilots from 334 corporations were observed here.
Constellation spread: 10 systems inside the constellation show visible activity in the selected window.
Prime window: The strongest short window runs around 21:00–23:59 UTC, while the broader sustained window clusters around 18:00–23:59 UTC.
Most active corporation: Vigilant Tyrannos appears on 88 visible killmails here.
What dies here: Capsule is the most common visible victim hull in this place.

Prime activity windows

UTC view of visible activity by hour, plus distinct-pilot density.

Hourly density

UTC hour Appearances Distinct pilots Distinct corps
00:00 17 36 22
01:00 17 45 16
02:00 48 81 28
03:00 22 40 23
04:00 11 21 11
05:00 13 25 18
06:00 32 53 26
07:00 32 42 27
08:00 51 61 16
09:00 38 51 24
10:00 23 26 18
11:00 8 15 11
12:00 30 34 26
13:00 17 32 26
14:00 38 131 44
15:00 39 60 28
16:00 27 50 27
17:00 19 59 27
18:00 38 59 38
19:00 54 115 48
20:00 29 71 33
21:00 28 82 28
22:00 60 145 38
23:00 48 46 27

Window notes

Best 3h window: 21:00–23:59 UTC with 136 appearances.
Best 6h window: 18:00–23:59 UTC with 257 appearances.
Latest visible event: 2026-03-31 12:43:18
Oldest event in window: 2019-04-02 12:01:01

Hot systems inside this constellation

The most active visible systems inside the selected constellation.

System Appearances Distinct pilots Latest event Action
J132823 130 151 2026-03-20 00:12:49 Open system
J164147 118 151 2026-03-20 22:43:37 Open system
J100702 110 231 2026-03-24 14:33:54 Open system
J100724 90 157 2026-03-28 17:28:52 Open system
J102446 70 68 2026-03-27 09:59:26 Open system
J124730 56 114 2026-03-25 23:13:26 Open system
J133119 51 105 2026-03-06 14:47:06 Open system
J162638 46 95 2026-02-20 22:23:02 Open system
J224721 35 57 2026-03-19 23:31:31 Open system
J141137 33 59 2026-03-31 12:43:18 Open system

Most active entities

Who shows up most often in this place, across corps, alliances, and individual pilots.

Pilots

PilotAppsCorp
Ned Nakugard 48 Abyssal Nanofibre Internal Structure
Arithmos Tyrannos 47 Vigilant Tyrannos
Faye Kit-Knightly 44 Abyssal Nanofibre Internal Structure
Amorio 42 Isengard Innovations
Hyleus Tyrannos 41 Vigilant Tyrannos
Ralli 41 Federal Defense Union
Jak Kion 40 Abyssal Nanofibre Internal Structure
Larger Collidable Object 39 Isengard Innovations
Ned Preldent 38 Abyssal Nanofibre Internal Structure
Mach Starx 37 The Inhumane Society

Repeated co-appearance

Groups repeatedly appearing together on the same kills in this place. These are attacker-side pairings, not proof of full fleets.

Pilot pairs

PairKills togetherSystems
Ned Nakugard + Faye Kit-Knightly 40 1
Jak Kion + Ned Nakugard 39 1
Ned Preldent + Amorio 38 1
Jak Kion + Faye Kit-Knightly 38 1
Jak Kion + Ned Preldent 38 1
Ralli + Jak Kion 38 1
Amorio + Faye Kit-Knightly 38 1
Ned Nakugard + Amorio 38 1
Ralli + Faye Kit-Knightly 38 1
Ralli + Ned Preldent 38 1

Corporation pairs

PairKills togetherHours
Isengard Innovations + Abyssal Nanofibre Internal Structure 42 7
Federal Defense Union + The Inhumane Society 37 5
Isengard Innovations + The Inhumane Society 37 5
Federal Defense Union + Isengard Innovations 37 5
Federal Defense Union + Abyssal Nanofibre Internal Structure 37 5
Abyssal Nanofibre Internal Structure + The Inhumane Society 37 5
Svideteli Odina + The Edge of Heretics 13 1
Inner Hell + The Mighty Cocka-Doodle-Doo 10 3
North Wind. + Interstellar Mining and Engineering 10 1
Inner Hell + Star Storm Inc. 8 2

What dies here

Victim-side patterns that help infer what kind of activity tends to happen in this place.

Victim hulls

HullEvents
Capsule 139
Sabre 26
Sigil 24
Heron 21
Prospect 18
Magnate 17
Flycatcher 17
Venture 16
Covetor 15
Buzzard 15

Victim groups

Corporation / allianceEvents
Forsaken GameCenter 42
Bear Wormhole 40
Violence is the Answer 23
Voidlings 22
URSA PRIMUS 18
X-Zest Voyage 17
Phantom Space 16
Metacrania 14
Diamond Dogs. 13
Argument of Perigee 12