Presence Trends

Place-first killmail presence intel for systems and constellations. See where activity clusters, when it peaks, who shows up most, who tends to appear together, and what kind of targets are dying there.

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Inari

Appearances
252
Visible killmail appearances
Distinct pilots
227
Observed pilots in this place
Distinct corps
136
Corporations showing up here
Distinct alliances
40
Alliance footprint
Peak 3h window
17:00–19:59
102 appearances
Peak 6h window
16:00–21:59
131 appearances

Presence summary

Quick read of where activity is clustering and how strong the public signal is.

Observed activity: Inari shows 252 visible killmail appearances in the selected window.
Observed participants: 227 distinct pilots from 136 corporations were observed here.
Prime window: The strongest short window runs around 17:00–19:59 UTC, while the broader sustained window clusters around 16:00–21:59 UTC.
Most active corporation: CONCORD appears on 79 visible killmails here.
What dies here: Catalyst is the most common visible victim hull in this place.

Prime activity windows

UTC view of visible activity by hour, plus distinct-pilot density.

Hourly density

UTC hour Appearances Distinct pilots Distinct corps
00:00 9 11 7
01:00 9 10 9
02:00 13 13 14
03:00 2 2 2
04:00 2 1 2
06:00 3 2 3
07:00 3 3 5
08:00 12 8 7
09:00 5 5 8
10:00 12 14 13
11:00 5 7 8
12:00 16 20 15
13:00 11 10 11
14:00 2 2 2
15:00 3 4 4
16:00 9 9 5
17:00 72 50 23
18:00 10 24 11
19:00 20 16 17
20:00 12 14 13
21:00 8 17 10
22:00 9 10 7
23:00 5 18 20

Window notes

Best 3h window: 17:00–19:59 UTC with 102 appearances.
Best 6h window: 16:00–21:59 UTC with 131 appearances.
Latest visible event: 2026-04-02 01:05:01
Oldest event in window: 2019-10-02 20:39:59

Most active entities

Who shows up most often in this place, across corps, alliances, and individual pilots.

Corporations

CorporationAppsPilots
CONCORD 79 0
Gas Huffer's Union 42 11
The Vendetta Mercenaries 28 31
Reliables Inc 20 1
Bad and Dumb 17 2
School of Applied Knowledge 15 2
Bigbadaboom. 13 3
Blood Raiders 12 0
Guristas 10 0
AMC. 9 4

Pilots

PilotAppsCorp
TOUNSI 20 Reliables Inc
Orsatouchon Kalkoken 20 Gas Huffer's Union
Vin Barsoom 20 Gas Huffer's Union
Nestor Khema 17 The Vendetta Mercenaries
Smash Haymaker 14 School of Applied Knowledge
GReZZo SKy 13 The Vendetta Mercenaries
Ira Warwick 12 Bad and Dumb
CASTOLE 8 Bigbadaboom.
Teresa3p Dadunur 7 The Three Body Problem
SharpMan 7 The Three Body Problem

Repeated co-appearance

Groups repeatedly appearing together on the same kills in this place. These are attacker-side pairings, not proof of full fleets.

Pilot pairs

PairKills togetherSystems
TOUNSI + GReZZo SKy 8 1
Nestor Khema + TOUNSI 8 1
squartatore + TOUNSI 5 1
Nestor Khema + Anima Shy 4 1
Nestor Khema + GReZZo SKy 4 1
Anima Shy + Hurome 4 1
TOUNSI + Hurome 4 1
Nestor Khema + Hurome 4 1
Nestor Khema + Lozurus 3 1
TOUNSI + Lozurus 3 1

Corporation pairs

PairKills togetherHours
The Vendetta Mercenaries + Reliables Inc 14 1
School of Applied Knowledge + Bad and Dumb 4 3
Bigbadaboom. + Down Bad Bros 3 3
Bigbadaboom. + Guiding Hand Princess Club 2 2
Guiding Hand Princess Club + Down Bad Bros 2 2
Krigmakt + Tsundere Death Squad 2 2
Guiding Hand Princess Club + Tsundere Death Squad 2 2
Krigmakt + Bigbadaboom. 2 2
Bigbadaboom. + Tsundere Death Squad 2 2
Corporate Police Force + CONCORD 2 2

What dies here

Victim-side patterns that help infer what kind of activity tends to happen in this place.

Victim hulls

HullEvents
Catalyst 36
Cormorant 13
Capsule 13
Ibis 13
Minmatar Shuttle 10
Mobile Tractor Unit 9
Coercer 9
Retriever 8
Velator 8
Caldari Shuttle 6

Victim groups

Corporation / allianceEvents
Gas Huffer's Union 24
Gas Huffer's Union 18
Bad and Dumb 12
School of Applied Knowledge 9
The Three Body Problem 9
AMC. 8
Bigbadaboom. 7
Valkyrie Consortium 6
EVE University 5
Down Bad Bros 5