Presence Trends

Place-first killmail presence intel for systems and constellations. See where activity clusters, when it peaks, who shows up most, who tends to appear together, and what kind of targets are dying there.

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PUWL-4

Appearances
597
Visible killmail appearances
Distinct pilots
597
Observed pilots in this place
Distinct corps
210
Corporations showing up here
Distinct alliances
80
Alliance footprint
Peak 3h window
17:00–19:59
112 appearances
Peak 6h window
13:00–18:59
208 appearances

Presence summary

Quick read of where activity is clustering and how strong the public signal is.

Observed activity: PUWL-4 shows 597 visible killmail appearances in the selected window.
Observed participants: 597 distinct pilots from 210 corporations were observed here.
Prime window: The strongest short window runs around 17:00–19:59 UTC, while the broader sustained window clusters around 13:00–18:59 UTC.
Most active corporation: Sunset Red Activity Club appears on 269 visible killmails here.
What dies here: Capsule is the most common visible victim hull in this place.

Prime activity windows

UTC view of visible activity by hour, plus distinct-pilot density.

Hourly density

UTC hour Appearances Distinct pilots Distinct corps
00:00 6 17 8
01:00 12 19 9
02:00 22 34 18
03:00 26 42 19
04:00 21 57 15
05:00 24 24 14
06:00 38 52 19
07:00 30 33 12
08:00 13 24 9
09:00 29 34 18
10:00 8 11 8
11:00 14 26 8
12:00 32 47 15
13:00 34 86 32
14:00 19 29 13
15:00 48 69 14
16:00 25 28 13
17:00 32 34 15
18:00 50 48 20
19:00 30 42 24
20:00 21 60 35
21:00 31 41 15
22:00 9 18 10
23:00 23 36 15

Window notes

Best 3h window: 17:00–19:59 UTC with 112 appearances.
Best 6h window: 13:00–18:59 UTC with 208 appearances.
Latest visible event: 2026-04-02 01:02:05
Oldest event in window: 2020-06-21 10:18:45

Most active entities

Who shows up most often in this place, across corps, alliances, and individual pilots.

Pilots

PilotAppsCorp
CN1-Luckyman 89 Sunset Red Activity Club
CN1-Luckyman-03 48 Sunset Red Activity Club
CN1-Luckyman-01 46 Sunset Red Activity Club
CN1-Luckyman-02 43 Sunset Red Activity Club
Rimara Yaken 42 Our Sanctum
CN1-Luckyman-04 38 Sunset Red Activity Club
Dahuilang YY 31 Sunset Red Activity Club
Elrydith Yaken 25 Our Sanctum
Mafia S 25 Sunset Red Activity Club
Osiria Yaken 23 Our Sanctum

Repeated co-appearance

Groups repeatedly appearing together on the same kills in this place. These are attacker-side pairings, not proof of full fleets.

Pilot pairs

PairKills togetherSystems
CN1-Luckyman + CN1-Luckyman-03 36 1
CN1-Luckyman + CN1-Luckyman-01 34 1
CN1-Luckyman + CN1-Luckyman-02 34 1
CN1-Luckyman-02 + CN1-Luckyman-03 33 1
CN1-Luckyman + CN1-Luckyman-04 33 1
CN1-Luckyman-01 + CN1-Luckyman-02 32 1
CN1-Luckyman-01 + CN1-Luckyman-03 31 1
CN1-Luckyman-03 + CN1-Luckyman-04 31 1
CN1-Luckyman-02 + CN1-Luckyman-04 30 1
CN1-Luckyman-01 + CN1-Luckyman-04 30 1

Corporation pairs

PairKills togetherHours
Stars Corporate Group + Emperor Scythes 13 3
SPACE FAMILY + 1st Order 10 4
Inner Hell + Our Sanctum 9 1
Tinkerbell Hookers + Gravitationnal Waves 9 2
Make-EVE-Great-Again + Tinkerbell Hookers 9 2
Make-EVE-Great-Again + Gravitationnal Waves 9 2
Inner Hell + Rubber Ducky Appreciation Society 8 1
Inner Hell + Out of Local Inc. 8 1
Our Sanctum + Rubber Ducky Appreciation Society 7 1
Out of Local Inc. + The Black Company G.C. 7 1

What dies here

Victim-side patterns that help infer what kind of activity tends to happen in this place.

Victim hulls

HullEvents
Capsule 174
Mobile Tractor Unit 91
Ishtar 22
Stabber 16
Caldari Shuttle 15
Ibis 12
Stormbringer 10
Praxis 10
Gila 10
Augoror Navy Issue 9

Victim groups

Corporation / allianceEvents
Sunset Red Activity Club 128
Our Sanctum 48
1st Order 40
Interbellum 25
Therapy. 21
Mental Disruption 16
Forever Stardust Navy Combined Fleet 14
Vengeful Legion 14
Ni Industries 12
Stars Corporate Group 9