Presence Trends

Place-first killmail presence intel for systems and constellations. See where activity clusters, when it peaks, who shows up most, who tends to appear together, and what kind of targets are dying there.

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Sobaseki

Appearances
209
Visible killmail appearances
Distinct pilots
263
Observed pilots in this place
Distinct corps
140
Corporations showing up here
Distinct alliances
55
Alliance footprint
Peak 3h window
18:00–20:59
66 appearances
Peak 6h window
16:00–21:59
97 appearances

Presence summary

Quick read of where activity is clustering and how strong the public signal is.

Observed activity: Sobaseki shows 209 visible killmail appearances in the selected window.
Observed participants: 263 distinct pilots from 140 corporations were observed here.
Prime window: The strongest short window runs around 18:00–20:59 UTC, while the broader sustained window clusters around 16:00–21:59 UTC.
Most active corporation: Commonwealth Mercenaries appears on 76 visible killmails here.
What dies here: Capsule is the most common visible victim hull in this place.

Prime activity windows

UTC view of visible activity by hour, plus distinct-pilot density.

Hourly density

UTC hour Appearances Distinct pilots Distinct corps
00:00 5 5 6
01:00 16 16 11
02:00 7 12 10
03:00 11 16 13
04:00 5 8 7
05:00 5 17 7
07:00 2 3 4
08:00 1 3 3
09:00 6 12 9
10:00 8 14 12
11:00 6 7 7
12:00 4 6 6
13:00 2 4 4
14:00 12 36 16
15:00 5 6 7
16:00 11 20 14
17:00 9 26 11
18:00 34 73 32
19:00 16 29 16
20:00 16 14 11
21:00 11 39 19
22:00 4 16 5
23:00 13 23 12

Window notes

Best 3h window: 18:00–20:59 UTC with 66 appearances.
Best 6h window: 16:00–21:59 UTC with 97 appearances.
Latest visible event: 2026-04-04 19:23:42
Oldest event in window: 2026-03-06 10:13:35

Most active entities

Who shows up most often in this place, across corps, alliances, and individual pilots.

Corporations

CorporationAppsPilots
Commonwealth Mercenaries 76 47
Reliables Inc 31 5
Did he say Jump 15 2
The Priesthood 14 1
Dark-Rising 12 1
Belt Raider Inc. 11 1
Dutch Legions 11 1
The Slurm Amalgamation 11 1
CONCORD 11 0
E N E M Y 9 10

Pilots

PilotAppsCorp
Abazaga 39 Reliables Inc
Mario Toretto 33 Reliables Inc
masty 25 Commonwealth Mercenaries
Luukje 20 Commonwealth Mercenaries
Yewix Rivturk 18 Commonwealth Mercenaries
Colonal Kassad 15 Did he say Jump
TOUNSI 15 Reliables Inc
Smazick 14 Commonwealth Mercenaries
Triple Deke 14 The Priesthood
Wyrd Nekros 12 Dark-Rising

Repeated co-appearance

Groups repeatedly appearing together on the same kills in this place. These are attacker-side pairings, not proof of full fleets.

Pilot pairs

PairKills togetherSystems
Abazaga + Mario Toretto 31 1
Smazick + Yewix Rivturk 14 1
masty + Abazaga 13 1
Yewix Rivturk + Abazaga 12 1
Yewix Rivturk + Mario Toretto 12 1
masty + Mario Toretto 12 1
Wyrd Nekros + Pete Zachanassian 11 1
Smazick + Mario Toretto 10 1
Smazick + Abazaga 10 1
masty + Luukje 9 1

Corporation pairs

PairKills togetherHours
Commonwealth Mercenaries + Reliables Inc 21 9
Belt Raider Inc. + Dark-Rising 11 6
Did he say Jump + The Priesthood 8 4
The Marmite Mercenaries + Commonwealth Mercenaries 5 1
RESTIVO INCORPORATED + High Insertion Velocity 5 4
Trent Industries + Commonwealth Mercenaries 5 2
Trent Industries + The Marmite Mercenaries 3 1
Bloodhound Collective + Commonwealth Mercenaries 3 1
Bloodhound Collective + Reliables Inc 3 1
Bloodhound Collective + Silence of Dark 2 1

What dies here

Victim-side patterns that help infer what kind of activity tends to happen in this place.

Victim hulls

HullEvents
Capsule 55
Venture 12
Ibis 11
Velator 9
Scythe Fleet Issue 7
Hurricane Fleet Issue 6
Gila 5
Retriever 5
Heron 5
Badger 4

Victim groups

Corporation / allianceEvents
Dutch Legions 11
The Slurm Amalgamation 9
State Protectorate 9
Bigbadaboom. 7
E N E M Y 7
ChuangShi 6
HIGH SEC MINING CORP 6
ISEEU Corporation 6
Red Star 3.0 4
Brave Newbies Inc. 4