Presence Trends

Place-first killmail presence intel for systems and constellations. See where activity clusters, when it peaks, who shows up most, who tends to appear together, and what kind of targets are dying there.

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1-1I53

Appearances
13
Visible killmail appearances
Distinct pilots
37
Observed pilots in this place
Distinct corps
25
Corporations showing up here
Distinct alliances
13
Alliance footprint
Peak 3h window
17:00–19:59
6 appearances
Peak 6h window
16:00–21:59
9 appearances

Presence summary

Quick read of where activity is clustering and how strong the public signal is.

Observed activity: 1-1I53 shows 13 visible killmail appearances in the selected window.
Observed participants: 37 distinct pilots from 25 corporations were observed here.
Prime window: The strongest short window runs around 17:00–19:59 UTC, while the broader sustained window clusters around 16:00–21:59 UTC.
Most active corporation: HAMMER of TITAN appears on 5 visible killmails here.
What dies here: Buzzard is the most common visible victim hull in this place.

Prime activity windows

UTC view of visible activity by hour, plus distinct-pilot density.

Hourly density

UTC hour Appearances Distinct pilots Distinct corps
02:00 3 19 12
08:00 1 1 1
17:00 5 12 7
19:00 1 1 1
21:00 3 5 5

Window notes

Best 3h window: 17:00–19:59 UTC with 6 appearances.
Best 6h window: 16:00–21:59 UTC with 9 appearances.
Latest visible event: 2026-03-30 08:12:01
Oldest event in window: 2026-03-10 17:27:11

Most active entities

Who shows up most often in this place, across corps, alliances, and individual pilots.

Pilots

PilotAppsCorp
Unr8ed 3 Discharged Kinetics
Molliey 3 Jorund Corporation
Stryfe Eltanin 3 Neutrals In System
Xanndros Yamato 3 O C C U P Y
Kause 3 Bring The Noise
typing 3 Absolute Order XVIII
Novastar0824 3 Way So Mad
Hogli Artrald 2 Scan Stakan
ProSto TryPvP 2 x Never Regret x
SchAkos 2 Annoying Yo-lo Mosquitoes

Repeated co-appearance

Groups repeatedly appearing together on the same kills in this place. These are attacker-side pairings, not proof of full fleets.

Pilot pairs

PairKills togetherSystems
Molliey + Unr8ed 3 1
Kause + Stryfe Eltanin 3 1
Unr8ed + Stryfe Eltanin 3 1
Novastar0824 + Unr8ed 3 1
Molliey + Stryfe Eltanin 3 1
Novastar0824 + Molliey 3 1
Molliey + Kause 3 1
Novastar0824 + Stryfe Eltanin 3 1
Kause + Unr8ed 3 1
Novastar0824 + Kause 3 1

Corporation pairs

PairKills togetherHours
Bring The Noise + Way So Mad 3 1
Neutrals In System + Jorund Corporation 3 1
Way So Mad + Discharged Kinetics 3 1
Anoikis Equilibrium + Jorund Corporation 3 1
Bring The Noise + Anoikis Equilibrium 3 1
Anoikis Equilibrium + Neutrals In System 3 1
Bring The Noise + Jorund Corporation 3 1
Bring The Noise + Neutrals In System 3 1
Discharged Kinetics + Jorund Corporation 3 1
Neutrals In System + Discharged Kinetics 3 1

What dies here

Victim-side patterns that help infer what kind of activity tends to happen in this place.

Victim hulls

HullEvents
Buzzard 2
Capsule 2
Squall 1
Astero 1
Talwar 1
Loki 1
Stiletto 1
Caldari Shuttle 1
Raven 1
Osprey 1

Victim groups

Corporation / allianceEvents
Absolute Order XVIII 3
HAMMER of TITAN 2
Scan Stakan 2
Silent Knights. 2
Annoying Yo-lo Mosquitoes 1
EVE University 1
Russian ICE Bears 1
Melphalan 1