Presence Trends

Place-first killmail presence intel for systems and constellations. See where activity clusters, when it peaks, who shows up most, who tends to appear together, and what kind of targets are dying there.

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3D-CQU

Appearances
1
Visible killmail appearances
Distinct pilots
6
Observed pilots in this place
Distinct corps
4
Corporations showing up here
Distinct alliances
2
Alliance footprint
Peak 3h window
05:00–07:59
1 appearances
Peak 6h window
02:00–07:59
1 appearances

Presence summary

Quick read of where activity is clustering and how strong the public signal is.

Observed activity: 3D-CQU shows 1 visible killmail appearances in the selected window.
Observed participants: 6 distinct pilots from 4 corporations were observed here.
Prime window: The strongest short window runs around 05:00–07:59 UTC, while the broader sustained window clusters around 02:00–07:59 UTC.
Most active corporation: Odins Steel Enterprises appears on 1 visible killmails here.
What dies here: Mercenary Den is the most common visible victim hull in this place.

Prime activity windows

UTC view of visible activity by hour, plus distinct-pilot density.

Hourly density

UTC hour Appearances Distinct pilots Distinct corps
07:00 1 6 4

Window notes

Best 3h window: 05:00–07:59 UTC with 1 appearances.
Best 6h window: 02:00–07:59 UTC with 1 appearances.
Latest visible event: 2026-03-29 07:29:00
Oldest event in window: 2026-03-29 07:29:00

Most active entities

Who shows up most often in this place, across corps, alliances, and individual pilots.

Corporations

CorporationAppsPilots
Odins Steel Enterprises 1 2
Stahlfabrik 1 2
King Crab Party 1 1
In Fidem 1 1

Alliances

AllianceAppsPilots
Outsmarted 1 5
Red Alliance 1 1

Pilots

PilotAppsCorp
Tia Hanso 1 Stahlfabrik
Avion Sundiver 1 In Fidem
Fine L'Ynori 1 Odins Steel Enterprises
Perfect Soundman 1 Odins Steel Enterprises
Aggariel 1 Stahlfabrik
Sadizma 1 King Crab Party

Repeated co-appearance

Groups repeatedly appearing together on the same kills in this place. These are attacker-side pairings, not proof of full fleets.

Pilot pairs

PairKills togetherSystems
Aggariel + Tia Hanso 1 1
Fine L'Ynori + Perfect Soundman 1 1
Fine L'Ynori + Aggariel 1 1
Avion Sundiver + Fine L'Ynori 1 1
Fine L'Ynori + Tia Hanso 1 1
Avion Sundiver + Perfect Soundman 1 1
Perfect Soundman + Aggariel 1 1
Avion Sundiver + Aggariel 1 1
Perfect Soundman + Tia Hanso 1 1
Avion Sundiver + Tia Hanso 1 1

Corporation pairs

PairKills togetherHours
Odins Steel Enterprises + Stahlfabrik 1 1
Odins Steel Enterprises + In Fidem 1 1
Stahlfabrik + In Fidem 1 1

What dies here

Victim-side patterns that help infer what kind of activity tends to happen in this place.

Victim hulls

HullEvents
Mercenary Den 1

Victim groups

Corporation / allianceEvents
King Crab Party 1