Place-first killmail presence intel for systems and constellations. See where activity clusters, when it peaks, who shows up most, who tends to appear together, and what kind of targets are dying there.
Quick read of where activity is clustering and how strong the public signal is.
UTC view of visible activity by hour, plus distinct-pilot density.
| UTC hour | Appearances | Distinct pilots | Distinct corps |
|---|---|---|---|
| 04:00 | 1 | 1 | 2 |
| 19:00 | 1 | 9 | 3 |
Who shows up most often in this place, across corps, alliances, and individual pilots.
| Corporation | Apps | Pilots |
|---|---|---|
| Blood Raiders | 2 | 0 |
| Best Kept Dunked | 1 | 6 |
| Independent Chamber of Unstable Misfits | 1 | 3 |
| Scrapyard Artificer's | 1 | 1 |
| Alliance | Apps | Pilots |
|---|---|---|
| A P E X | 1 | 6 |
| Just Lizard | 1 | 1 |
| Pilot | Apps | Corp |
|---|---|---|
| Rozhkov | 1 | Scrapyard Artificer's |
| Cyber'sBAck Gogiko | 1 | Best Kept Dunked |
| BeBoPp | 1 | Best Kept Dunked |
| It's Hotdrop Time | 1 | Best Kept Dunked |
| Sib Talk | 1 | Independent Chamber of Unstable Misfits |
| Corpse Cooker | 1 | Best Kept Dunked |
| NovaMoon Enaka | 1 | Best Kept Dunked |
| Aske Djaks | 1 | Independent Chamber of Unstable Misfits |
| JIAPICA IBAHOBHA | 1 | Best Kept Dunked |
| Decimus Erebus | 1 | Independent Chamber of Unstable Misfits |
Groups repeatedly appearing together on the same kills in this place. These are attacker-side pairings, not proof of full fleets.
| Pair | Kills together | Systems |
|---|---|---|
| Sib Talk + Decimus Erebus | 1 | 1 |
| Cyber'sBAck Gogiko + Corpse Cooker | 1 | 1 |
| Sib Talk + Cyber'sBAck Gogiko | 1 | 1 |
| JIAPICA IBAHOBHA + Corpse Cooker | 1 | 1 |
| Corpse Cooker + Decimus Erebus | 1 | 1 |
| NovaMoon Enaka + Aske Djaks | 1 | 1 |
| BeBoPp + Decimus Erebus | 1 | 1 |
| NovaMoon Enaka + JIAPICA IBAHOBHA | 1 | 1 |
| Cyber'sBAck Gogiko + Aske Djaks | 1 | 1 |
| Sib Talk + BeBoPp | 1 | 1 |
| Pair | Kills together | Hours |
|---|---|---|
| Best Kept Dunked + Independent Chamber of Unstable Misfits | 1 | 1 |
Victim-side patterns that help infer what kind of activity tends to happen in this place.
| Hull | Events |
|---|---|
| Blood Raiders Stronghold | 1 |
| Nemesis | 1 |
| Corporation / alliance | Events |
|---|---|
| Blood Raiders | 1 |
|
Scrapyard Artificer's Just Lizard
|
1 |