Place-first killmail presence intel for systems and constellations. See where activity clusters, when it peaks, who shows up most, who tends to appear together, and what kind of targets are dying there.
Quick read of where activity is clustering and how strong the public signal is.
UTC view of visible activity by hour, plus distinct-pilot density.
| UTC hour | Appearances | Distinct pilots | Distinct corps |
|---|---|---|---|
| 04:00 | 1 | 2 | 2 |
| 08:00 | 1 | 2 | 2 |
| 13:00 | 1 | 1 | 3 |
| 22:00 | 1 | 1 | 1 |
Who shows up most often in this place, across corps, alliances, and individual pilots.
| Corporation | Apps | Pilots |
|---|---|---|
| Dark protocol | 1 | 1 |
| The Pirate Playhouse | 1 | 1 |
| Imperial Academy | 1 | 1 |
| H.A.T.E. | 1 | 1 |
| The Raravathians | 1 | 1 |
| High-Grade GamePlay | 1 | 1 |
| True Power | 1 | 0 |
| CONCORD | 1 | 0 |
| Alliance | Apps | Pilots |
|---|---|---|
| Fireball. | 1 | 1 |
| B.E.A.R.S. | 1 | 1 |
| Domain Research and Mining Inst. | 1 | 1 |
| C A M E L O T | 1 | 1 |
| Pilot | Apps | Corp |
|---|---|---|
| AshWilliams | 1 | The Pirate Playhouse |
| Riler Dreif | 1 | Dark protocol |
| Jugary SkyWalker | 1 | Imperial Academy |
| Trendkillr Redrum | 1 | The Raravathians |
| Ikamakka Koraka | 1 | H.A.T.E. |
| Xelstar | 1 | High-Grade GamePlay |
Groups repeatedly appearing together on the same kills in this place. These are attacker-side pairings, not proof of full fleets.
| Pair | Kills together | Hours |
|---|---|---|
| CONCORD + True Power | 1 | 1 |
Victim-side patterns that help infer what kind of activity tends to happen in this place.
| Hull | Events |
|---|---|
| Mobile Tractor Unit | 2 |
| Praxis | 1 |
| Confessor | 1 |
| Corporation / alliance | Events |
|---|---|
| Imperial Academy | 1 |
|
Dark protocol Fireball.
|
1 |
|
High-Grade GamePlay C A M E L O T
|
1 |
|
H.A.T.E. B.E.A.R.S.
|
1 |