Presence Trends

Place-first killmail presence intel for systems and constellations. See where activity clusters, when it peaks, who shows up most, who tends to appear together, and what kind of targets are dying there.

Reset

S-LHPJ

Appearances
259
Visible killmail appearances
Distinct pilots
404
Observed pilots in this place
Distinct corps
71
Corporations showing up here
Distinct alliances
18
Alliance footprint
Peak 3h window
00:00–02:59
215 appearances
Peak 6h window
22:00–03:59
228 appearances

Presence summary

Quick read of where activity is clustering and how strong the public signal is.

Observed activity: S-LHPJ shows 259 visible killmail appearances in the selected window.
Observed participants: 404 distinct pilots from 71 corporations were observed here.
Prime window: The strongest short window runs around 00:00–02:59 UTC, while the broader sustained window clusters around 22:00–03:59 UTC.
Most active corporation: Slow Chidlren at Play appears on 115 visible killmails here.
What dies here: Capsule is the most common visible victim hull in this place.

Prime activity windows

UTC view of visible activity by hour, plus distinct-pilot density.

Hourly density

UTC hour Appearances Distinct pilots Distinct corps
00:00 40 165 37
01:00 156 258 47
02:00 19 46 12
03:00 6 50 11
04:00 3 3 4
05:00 2 3 3
06:00 2 3 4
07:00 2 1 2
08:00 2 1 2
09:00 4 4 4
10:00 1 1 2
11:00 1 2 1
13:00 1 1 2
14:00 2 2 3
16:00 1 1 2
18:00 4 64 17
19:00 1 11 4
20:00 2 10 8
21:00 3 3 3
22:00 6 1 2
23:00 1 1 2

Window notes

Best 3h window: 00:00–02:59 UTC with 215 appearances.
Best 6h window: 22:00–03:59 UTC with 228 appearances.
Latest visible event: 2026-03-28 05:38:34
Oldest event in window: 2026-01-10 13:10:44

Most active entities

Who shows up most often in this place, across corps, alliances, and individual pilots.

Pilots

PilotAppsCorp
Azhu 47 Star Frontiers
Solomon Purvanen 45 Slow Chidlren at Play
Jack Harvey 42 Iron Inquisition
Coal Powered 41 WORLDSTAR HIPHOP
TerpSneeze 40 Lethal Devotion
Raving Gerbil 40 Red Pill Gaming Syndicate
Bardcode Antollare 39 Lethal Devotion
GorillaEXP 39 Lethal Devotion
Supra yO 39 Lethal Devotion
Rage Zombie 39 Blood Alcohol Content

Repeated co-appearance

Groups repeatedly appearing together on the same kills in this place. These are attacker-side pairings, not proof of full fleets.

Pilot pairs

PairKills togetherSystems
Supra yO + Rage Zombie 39 1
Rage Zombie + TerpSneeze 38 1
Supra yO + TerpSneeze 38 1
Supra yO + Bardcode Antollare 37 1
Rage Zombie + Capt Handbanana 37 1
Bardcode Antollare + Victoria Aldritch 37 1
Supra yO + Capt Handbanana 37 1
GorillaEXP + TerpSneeze 37 1
Rage Zombie + Victoria Aldritch 37 1
Supra yO + Victoria Aldritch 37 1

Corporation pairs

PairKills togetherHours
Slow Chidlren at Play + Tactical Withdrawal Team 71 3
Slow Chidlren at Play + Galactic Pet Trading 59 3
Galactic Pet Trading + Tactical Withdrawal Team 56 3
Uabros + Tactical Withdrawal Team 52 3
Uabros + Slow Chidlren at Play 49 3
WORLDSTAR HIPHOP + Star Frontiers 48 3
Iron Inquisition + Star Frontiers 47 2
Slow Chidlren at Play + Short Bus Buccaneers 47 3
Short Bus Buccaneers + Tactical Withdrawal Team 46 3
Iron Inquisition + WORLDSTAR HIPHOP 46 2

What dies here

Victim-side patterns that help infer what kind of activity tends to happen in this place.

Victim hulls

HullEvents
Capsule 56
Drake Navy Issue 26
Barghest 22
Purifier 21
Hurricane Fleet Issue 19
Slasher 9
Sabre 8
Hurricane 7
Velator 7
Osprey Navy Issue 6

Victim groups

Corporation / allianceEvents
Balls Deep Inc. 39
Slow Chidlren at Play 38
Derp Company 27
Starlight Industries .co 22
Tactical Withdrawal Team 18
Star Frontiers 17
Astrum Mechanica 10
Dormir no da ISK 9
Galactic Pet Trading 9
WORLDSTAR HIPHOP 7