Presence Trends

Place-first killmail presence intel for systems and constellations. See where activity clusters, when it peaks, who shows up most, who tends to appear together, and what kind of targets are dying there.

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J140555

Appearances
29
Visible killmail appearances
Distinct pilots
56
Observed pilots in this place
Distinct corps
19
Corporations showing up here
Distinct alliances
9
Alliance footprint
Peak 3h window
06:00–08:59
14 appearances
Peak 6h window
03:00–08:59
15 appearances

Presence summary

Quick read of where activity is clustering and how strong the public signal is.

Observed activity: J140555 shows 29 visible killmail appearances in the selected window.
Observed participants: 56 distinct pilots from 19 corporations were observed here.
Prime window: The strongest short window runs around 06:00–08:59 UTC, while the broader sustained window clusters around 03:00–08:59 UTC.
Most active corporation: Exit-Strategy appears on 13 visible killmails here.
What dies here: Paladin is the most common visible victim hull in this place.

Prime activity windows

UTC view of visible activity by hour, plus distinct-pilot density.

Hourly density

UTC hour Appearances Distinct pilots Distinct corps
02:00 1 1 1
03:00 1 6 1
06:00 1 2 2
08:00 13 31 3
13:00 1 1 1
14:00 1 1 1
18:00 5 6 4
19:00 1 1 1
20:00 2 5 3
22:00 3 3 3

Window notes

Best 3h window: 06:00–08:59 UTC with 14 appearances.
Best 6h window: 03:00–08:59 UTC with 15 appearances.
Latest visible event: 2026-03-25 19:17:54
Oldest event in window: 2026-01-06 20:40:24

Most active entities

Who shows up most often in this place, across corps, alliances, and individual pilots.

Pilots

PilotAppsCorp
Notmo 10 Exit-Strategy
ReaperSexBom 10 Exit-Strategy
Maito Nuts 10 Exit-Strategy
Washa Squasha 10 Exit-Strategy
James Martin 10 Exit-Strategy
last hope 10 10 Love and Hope Corp
loastou 9 Exit-Strategy
Tiffis 9 Exit-Strategy
alice aura 9 Exit-Strategy
Orr Gallente 9 Exit-Strategy

Repeated co-appearance

Groups repeatedly appearing together on the same kills in this place. These are attacker-side pairings, not proof of full fleets.

Pilot pairs

PairKills togetherSystems
James Martin + ReaperSexBom 10 1
Washa Squasha + ReaperSexBom 10 1
Notmo + ReaperSexBom 10 1
Maito Nuts + ReaperSexBom 10 1
James Martin + Washa Squasha 10 1
Notmo + Maito Nuts 10 1
Notmo + Washa Squasha 10 1
Maito Nuts + Washa Squasha 10 1
Notmo + James Martin 10 1
Maito Nuts + James Martin 10 1

Corporation pairs

PairKills togetherHours
Exit-Strategy + Love and Hope Corp 7 1
Vigilant Tyrannos + Exit-Strategy 5 1
Vigilant Tyrannos + Love and Hope Corp 5 1
K162'S + Confidently Incompetent 1 1

What dies here

Victim-side patterns that help infer what kind of activity tends to happen in this place.

Victim hulls

HullEvents
Paladin 6
Capsule 6
Proteus 3
Heron 3
Porpoise 1
Mobile Tractor Unit 1
Astero 1
Damnation 1
Astarte 1
Eris 1

Victim groups

Corporation / allianceEvents
Love and Hope Corp 10
Exit-Strategy 3
Consortium Lite 2
Feuer Schwerter 2
Beyond Knowledge Academy 2
Unquestionable Prosperity 2
State War Academy 1
Sleepless Watchmen 1
Wolf Star Technocracy 1
Combined Logistics 205 Factory 1