Snapshot & Combatants at a Glance
Niro Cirvante lost Ares in J104321. Fast read the value, location, final blow, damage leaders, attacker shape, and ship mix before drilling into fitting or the full attacker table.
Total Value0 ISK
Attackers1
Damage ShapeSolo pressure
Final BlowAsabe Kantemirov
Top DamageAsabe Kantemirov
Top Damage Share100.0%
Top Damage Stack
Killmail Coordinates
Time2023-06-13 14:40:42 UTC
Coords398 408 969 246 · -30 481 219 658 · -257 321 708 424
ConstellationB-C00059
Dropped0 ISK
Destroyed0 ISK
Fitted Value0 ISK
Item Stacks9
Dropped5 stacks / 5 qty
Destroyed4 stacks / 4 qty
High Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Prototype Cloaking Device I | 1 | 2.12M ISK | 2.12M ISK | Destroyed |
Mid Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| 5MN Y-T8 Compact Microwarpdrive | 1 | 747.5K ISK | 747.5K ISK | Dropped | |
| Medium Shield Extender II | 1 | 569.1K ISK | 569.1K ISK | Dropped |
Low Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Damage Control II | 1 | 1.15M ISK | 1.15M ISK | Dropped | |
| Inertial Stabilizers II | 1 | 507.6K ISK | 507.6K ISK | Destroyed | |
| Inertial Stabilizers II | 1 | 507.6K ISK | 507.6K ISK | Dropped | |
| Inertial Stabilizers II | 1 | 507.6K ISK | 507.6K ISK | Dropped |
Rig Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Small Hyperspatial Velocity Optimizer II | 1 | 4.18M ISK | 4.18M ISK | Destroyed | |
| Small Hyperspatial Velocity Optimizer II | 1 | 4.18M ISK | 4.18M ISK | Destroyed |
The fit export keeps the main fitted modules compact for quick paste/use elsewhere.
Total Attackers1
Final BlowAsabe Kantemirov
Final Blow ContextJackdaw · Inferno Fury Light Missile
Top Damage ContextJackdaw · 1,325 damage · 100.0%
| Pilot | Corp | Alliance | Ship | Weapon | Damage | % |
|---|---|---|---|---|---|---|
| Asabe Kantemirov | PTUSHNIKI | Dracarys. | Jackdaw | Inferno Fury Light Missile | 1,325 | 100.0% |
Showing top 25 attackers by damage so oversized fleet kills remain readable and fast. Final blow is highlighted.