Snapshot & Combatants at a Glance
Nerf Air lost Thrasher in Amamake. Fast read the value, location, final blow, damage leaders, attacker shape, and ship mix before drilling into fitting or the full attacker table.
Engagement Fingerprint
Single attacker recorded on the killmail.
Top corpSalvage Junkies1 attacker(s)
Top alliance—No alliance data
Top Damage Stack
Killmail Coordinates
Fitted Value0 ISK
Item Stacks15
Dropped8 stacks / 1,621 qty
Destroyed7 stacks / 1,795 qty
Cargo
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| EMP S | 552 | 45 ISK | 25.04K ISK | Destroyed | |
| Inferno Rocket | 1,051 | 12 ISK | 12.14K ISK | Destroyed | |
| Phased Plasma S | 500 | 47 ISK | 23.68K ISK | Dropped |
Other
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| 5MN Microwarpdrive I | 1 | 336.8K ISK | 336.8K ISK | Destroyed | |
| Phased Plasma S | 732 | 47 ISK | 34.67K ISK | Dropped | |
| 125mm Light Prototype Automatic Cannon | 6 | 2.13M ISK | 12.8M ISK | Destroyed | |
| 125mm Light Prototype Automatic Cannon | 1 | 2.13M ISK | 2.13M ISK | Dropped | |
| Inferno Rocket | 19 | 12 ISK | 219 ISK | Dropped | |
| Gyrostabilizer I | 1 | 399.9K ISK | 399.9K ISK | Destroyed | |
| 'Limos' Rocket Launcher I | 1 | 10.55K ISK | 10.55K ISK | Dropped | |
| EMP S | 183 | 45 ISK | 8.3K ISK | Destroyed | |
| EMP S | 366 | 45 ISK | 16.6K ISK | Dropped | |
| Fleeting Progressive Warp Scrambler I | 1 | — | — | Destroyed | |
| F-aQ Phase Code Tracking Subroutines | 1 | — | — | Dropped | |
| Medium Subordinate Screen Stabilizer I | 1 | — | — | Dropped |
The fit export keeps the main fitted modules compact for quick paste/use elsewhere.
Total Attackers1
Final BlowNebulous
Final Blow ContextClaw · 150mm Light AutoCannon II
Top Damage ContextClaw · 2,946 damage · 100.0%
| Pilot | Corp | Alliance | Ship | Weapon | Damage | % |
|---|---|---|---|---|---|---|
| Nebulous | Salvage Junkies | — | Claw | 150mm Light AutoCannon II | 2,946 | 100.0% |
Showing top 25 attackers by damage so oversized fleet kills remain readable and fast. Final blow is highlighted.