Snapshot & Combatants at a Glance
Unknown lost Blood Raiders Stronghold in Haimeh. Fast read the value, location, final blow, damage leaders, attacker shape, and ship mix before drilling into fitting or the full attacker table.
Total Value0 ISK
Attackers2
Damage ShapeSmall engagement
Final BlowKoresch
Top DamageDark Leyfon
Top Damage Share54.6%
Engagement Fingerprint
Compact attacker group with readable individual contribution.
Top corpInterstellar Scum2 attacker(s)
Top allianceLowSechnaya Sholupen2 attacker(s)
Top Damage Stack
Killmail Coordinates
Time2024-06-14 09:09:08 UTC
Coords136 993 814 831 · 453 194 616 127 · -75 185 259 397
ConstellationMayonhen
Dropped0 ISK
Destroyed0 ISK
Fitted Value0 ISK
Item Stacks6
Dropped3 stacks / 3 qty
Destroyed3 stacks / 3 qty
High Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Standup Heavy Energy Neutralizer I | 1 | 40.38M ISK | 40.38M ISK | Destroyed | |
| Standup Heavy Energy Neutralizer I | 1 | 40.38M ISK | 40.38M ISK | Dropped |
Mid Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Standup Remote Sensor Dampener I | 1 | 12.77M ISK | 12.77M ISK | Destroyed | |
| Standup Stasis Webifier I | 1 | 18.68M ISK | 18.68M ISK | Dropped |
Low Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Standup Signal Amplifier I | 1 | 4.53M ISK | 4.53M ISK | Destroyed | |
| Standup Signal Amplifier I | 1 | 4.53M ISK | 4.53M ISK | Dropped |
The fit export keeps the main fitted modules compact for quick paste/use elsewhere.
Total Attackers2
Final BlowKoresch
Final Blow ContextRattlesnake · Inferno Torpedo
Top Damage ContextRattlesnake · 1,622,536 damage · 54.6%
| Pilot | Corp | Alliance | Ship | Weapon | Damage | % |
|---|---|---|---|---|---|---|
| Dark Leyfon | Interstellar Scum | LowSechnaya Sholupen | Rattlesnake | Gecko | 1,622,536 | 54.6% |
| Koresch | Interstellar Scum | LowSechnaya Sholupen | Rattlesnake | Inferno Torpedo | 1,349,676 | 45.4% |
Showing top 25 attackers by damage so oversized fleet kills remain readable and fast. Final blow is highlighted.