Snapshot & Combatants at a Glance
w Oramara lost Gila in QFF-O6. Fast read the value, location, final blow, damage leaders, attacker shape, and ship mix before drilling into fitting or the full attacker table.
Total Value0 ISK
Attackers9
Damage ShapeSmall engagement
Final Blowpaodkuaigg
Top DamageUnknown
Top Damage Share33.0%
Engagement Fingerprint
Compact attacker group with readable individual contribution.
Top corpTactical Trauma Team5 attacker(s)
Top allianceGoonswarm Federation8 attacker(s)
Top Damage Stack
Killmail Coordinates
Time2024-10-27 13:26:28 UTC
Coords-201 377 699 605 · 30 250 100 799 · 18 831 127 733
ConstellationW-XBGF
Dropped0 ISK
Destroyed0 ISK
Fitted Value0 ISK
Item Stacks23
Dropped18 stacks / 16,253 qty
Destroyed5 stacks / 11 qty
High Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Rapid Light Missile Launcher II | 1 | 1.08M ISK | 1.08M ISK | Dropped | |
| Scourge Auto-Targeting Light Missile I | 7 | 23 ISK | 160 ISK | Destroyed | |
| Scourge Auto-Targeting Light Missile I | 7 | 23 ISK | 160 ISK | Dropped | |
| Rapid Light Missile Launcher II | 1 | 1.08M ISK | 1.08M ISK | Dropped | |
| Scourge Auto-Targeting Light Missile I | 7 | 23 ISK | 160 ISK | Dropped | |
| Rapid Light Missile Launcher II | 1 | 1.08M ISK | 1.08M ISK | Dropped | |
| Scourge Auto-Targeting Light Missile I | 7 | 23 ISK | 160 ISK | Dropped | |
| Rapid Light Missile Launcher II | 1 | 1.08M ISK | 1.08M ISK | Destroyed |
Mid Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Large Shield Extender II | 1 | 1.29M ISK | 1.29M ISK | Dropped | |
| Thermal Shield Hardener II | 1 | 1.36M ISK | 1.36M ISK | Dropped | |
| Kinetic Shield Hardener II | 1 | 1.26M ISK | 1.26M ISK | Dropped | |
| 10MN Y-S8 Compact Afterburner | 1 | 192.7K ISK | 192.7K ISK | Dropped | |
| Large Shield Extender II | 1 | 1.29M ISK | 1.29M ISK | Dropped | |
| Large Shield Extender II | 1 | 1.29M ISK | 1.29M ISK | Dropped |
Low Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Drone Damage Amplifier II | 1 | 1.38M ISK | 1.38M ISK | Dropped | |
| Drone Damage Amplifier II | 1 | 1.38M ISK | 1.38M ISK | Dropped | |
| Drone Damage Amplifier II | 1 | 1.38M ISK | 1.38M ISK | Dropped |
Rig Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Medium Core Defense Field Purger II | 1 | 30.86M ISK | 30.86M ISK | Destroyed | |
| Medium Core Defense Field Purger II | 1 | 30.86M ISK | 30.86M ISK | Destroyed | |
| Medium Core Defense Field Purger II | 1 | 30.86M ISK | 30.86M ISK | Destroyed |
Cargo
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Inferno Fury Light Missile | 500 | 67 ISK | 33.27K ISK | Dropped | |
| Scourge Auto-Targeting Light Missile I | 15,712 | 23 ISK | 358.1K ISK | Dropped |
The fit export keeps the main fitted modules compact for quick paste/use elsewhere.
Total Attackers9
Final Blowpaodkuaigg
Final Blow ContextRetribution · Retribution
Top Damage ContextPith Massacrer · 9,204 damage · 33.0%
| Pilot | Corp | Alliance | Ship | Weapon | Damage | % |
|---|---|---|---|---|---|---|
| Unknown | Unknown | — | Pith Massacrer | — | 9,204 | 33.0% |
| paodkuaigg | Bronze Fury | Goonswarm Federation | Retribution | Retribution | 5,212 | 18.7% |
| Italian Cannon | Tactical Trauma Team | Goonswarm Federation | Hawk | Mjolnir Rage Rocket | 4,392 | 15.8% |
| Avrora Z | Tactical Trauma Team | Goonswarm Federation | Retribution | Retribution | 4,111 | 14.7% |
| liethewind | Tactical Trauma Team | Goonswarm Federation | Retribution | Faint Epsilon Scoped Warp Scrambler | 2,322 | 8.3% |
| Ardirelistel | Bronze Fury | Goonswarm Federation | Kikimora | Kikimora | 1,535 | 5.5% |
| GeiYe-si | Tactical Trauma Team | Goonswarm Federation | Stabber | Stabber | 1,108 | 4.0% |
| Kinda Icy | Tactical Trauma Team | Goonswarm Federation | Sentinel | Tracking Disruptor II | 0 | 0.0% |
| ZeusDSN | Bronze Fury | Goonswarm Federation | Stiletto | Warp Disruptor II | 0 | 0.0% |
Showing top 25 attackers by damage so oversized fleet kills remain readable and fast. Final blow is highlighted.