Snapshot & Combatants at a Glance
Kimpan lost Claw in Jita. Fast read the value, location, final blow, damage leaders, attacker shape, and ship mix before drilling into fitting or the full attacker table.
Engagement Fingerprint
Single attacker recorded on the killmail.
Top corpSolid Ground1 attacker(s)
Top alliance—No alliance data
Top Damage Stack
Killmail Coordinates
Time2025-05-25 20:25:29 UTC
Coords-107 303 386 315 · -18 744 979 051 · 436 489 146 819
ConstellationKimotoro
Dropped0 ISK
Destroyed0 ISK
Fitted Value0 ISK
Item Stacks9
Dropped3 stacks / 3 qty
Destroyed6 stacks / 6 qty
High Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Prototype Cloaking Device I | 1 | 2.12M ISK | 2.12M ISK | Destroyed |
Mid Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| 5MN Microwarpdrive II | 1 | 5.53M ISK | 5.53M ISK | Dropped | |
| Medium Shield Extender II | 1 | 569.1K ISK | 569.1K ISK | Dropped |
Low Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Nanofiber Internal Structure II | 1 | 326.8K ISK | 326.8K ISK | Destroyed | |
| Inertial Stabilizers II | 1 | 507.6K ISK | 507.6K ISK | Destroyed | |
| Nanofiber Internal Structure II | 1 | 326.8K ISK | 326.8K ISK | Dropped | |
| Inertial Stabilizers II | 1 | 507.6K ISK | 507.6K ISK | Destroyed |
Rig Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Small Hyperspatial Velocity Optimizer II | 1 | 4.18M ISK | 4.18M ISK | Destroyed | |
| Small Hyperspatial Velocity Optimizer II | 1 | 4.18M ISK | 4.18M ISK | Destroyed |
The fit export keeps the main fitted modules compact for quick paste/use elsewhere.
Total Attackers1
Final BlowH5N1ONE
Final Blow ContextVargur · 1400mm Howitzer Artillery II
Top Damage ContextVargur · 2,643 damage · 100.0%
| Pilot | Corp | Alliance | Ship | Weapon | Damage | % |
|---|---|---|---|---|---|---|
| H5N1ONE | Solid Ground | — | Vargur | 1400mm Howitzer Artillery II | 2,643 | 100.0% |
Showing top 25 attackers by damage so oversized fleet kills remain readable and fast. Final blow is highlighted.