Snapshot & Combatants at a Glance
interstellars miners lost Cerberus in AD023. Fast read the value, location, final blow, damage leaders, attacker shape, and ship mix before drilling into fitting or the full attacker table.
Total Value0 ISK
Attackers1
Damage ShapeSolo pressure
Final BlowUnknown
Top DamageUnknown
Top Damage Share0.0%
Engagement Fingerprint
Single attacker recorded on the killmail.
Top corp—No corporation data
Top alliance—No alliance data
Top Damage Stack
Killmail Coordinates
Time2026-03-10 05:01:13 UTC
Coords-14 959 434 799 104 · -14 959 788 692 342 · -14 959 788 676 525
ConstellationADC03
Dropped0 ISK
Destroyed0 ISK
Fitted Value0 ISK
Item Stacks32
Dropped15 stacks / 4,624 qty
Destroyed17 stacks / 87 qty
High Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Scourge Rage Heavy Assault Missile | 14 | 94 ISK | 1.32K ISK | Destroyed | |
| Scourge Rage Heavy Assault Missile | 14 | 94 ISK | 1.32K ISK | Destroyed | |
| Heavy Assault Missile Launcher II | 1 | 1.58M ISK | 1.58M ISK | Destroyed | |
| Heavy Assault Missile Launcher II | 1 | 1.58M ISK | 1.58M ISK | Dropped | |
| Heavy Assault Missile Launcher II | 1 | 1.58M ISK | 1.58M ISK | Destroyed | |
| Scourge Rage Heavy Assault Missile | 14 | 94 ISK | 1.32K ISK | Dropped | |
| Scourge Rage Heavy Assault Missile | 14 | 94 ISK | 1.32K ISK | Dropped | |
| Heavy Assault Missile Launcher II | 1 | 1.58M ISK | 1.58M ISK | Dropped | |
| Heavy Assault Missile Launcher II | 1 | 1.58M ISK | 1.58M ISK | Destroyed | |
| Scourge Rage Heavy Assault Missile | 14 | 94 ISK | 1.32K ISK | Dropped | |
| Heavy Assault Missile Launcher II | 1 | 1.58M ISK | 1.58M ISK | Dropped | |
| Scourge Rage Heavy Assault Missile | 14 | 94 ISK | 1.32K ISK | Destroyed |
Mid Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Republic Fleet Large Cap Battery | 1 | 31.09M ISK | 31.09M ISK | Destroyed | |
| X5 Enduring Stasis Webifier | 1 | 457.4K ISK | 457.4K ISK | Dropped | |
| Large Abyssal Shield Booster | 1 | — | — | Destroyed | |
| 10MN Y-S8 Compact Afterburner | 1 | 192.7K ISK | 192.7K ISK | Destroyed | |
| Multispectrum Shield Hardener II | 1 | 3.52M ISK | 3.52M ISK | Dropped |
Low Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Ballistic Control System II | 1 | 1M ISK | 1M ISK | Destroyed | |
| Ballistic Control System II | 1 | 1M ISK | 1M ISK | Dropped | |
| Ballistic Control System II | 1 | 1M ISK | 1M ISK | Dropped | |
| Reactor Control Unit II | 1 | 787.8K ISK | 787.8K ISK | Destroyed |
Rig Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Medium EM Shield Reinforcer II | 1 | 5.18M ISK | 5.18M ISK | Destroyed | |
| Medium Ancillary Current Router II | 1 | 50.01M ISK | 50.01M ISK | Destroyed |
Drone Bay
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Warrior II | 3 | 547.5K ISK | 1.64M ISK | Destroyed |
Cargo
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Decayed 10MN Afterburner Mutaplasmid | 1 | 1.79M ISK | 1.79M ISK | Destroyed | |
| Decayed 100MN Afterburner Mutaplasmid | 1 | 2.19M ISK | 2.19M ISK | Dropped | |
| Decayed 5MN Microwarpdrive Mutaplasmid | 1 | 1.85M ISK | 1.85M ISK | Dropped | |
| Mobile Tractor Unit | 1 | 9.18M ISK | 9.18M ISK | Destroyed | |
| Scourge Rage Heavy Assault Missile | 1,520 | 94 ISK | 143.1K ISK | Dropped | |
| Triglavian Survey Database | 30 | 263.9K ISK | 7.92M ISK | Destroyed | |
| Scourge Javelin Heavy Assault Missile | 3,052 | 99 ISK | 301.7K ISK | Dropped | |
| Agitated Electrical Filament | 1 | 180.7K ISK | 180.7K ISK | Dropped |
The fit export keeps the main fitted modules compact for quick paste/use elsewhere.
Total Attackers1
Final BlowUnknown
Final Blow ContextUnstable Abyssal Depths · Unknown weapon
Top Damage ContextUnstable Abyssal Depths · 0 damage · 0.0%
| Pilot | Corp | Alliance | Ship | Weapon | Damage | % |
|---|---|---|---|---|---|---|
| Unknown | Unknown | — | Unstable Abyssal Depths | — | 0 | 0.0% |
Showing top 25 attackers by damage so oversized fleet kills remain readable and fast. Final blow is highlighted.