Snapshot & Combatants at a Glance
wingman01 lost Caracal in Jita. Fast read the value, location, final blow, damage leaders, attacker shape, and ship mix before drilling into fitting or the full attacker table.
Fitted Value0 ISK
Item Stacks19
Dropped8 stacks / 3,058 qty
Destroyed11 stacks / 568 qty
Cargo
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Mjolnir Auto-Targeting Light Missile I | 100 | 25 ISK | 2.48K ISK | Destroyed | |
| Inferno Light Missile | 1,000 | 26 ISK | 25.78K ISK | Dropped | |
| Nova Light Missile | 1,000 | 15 ISK | 14.59K ISK | Dropped | |
| Mjolnir Light Missile | 399 | 19 ISK | 7.43K ISK | Destroyed | |
| Scourge Light Missile | 1,000 | 16 ISK | 15.58K ISK | Dropped |
Other
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Scourge Light Missile | 5 | 16 ISK | 78 ISK | Destroyed | |
| Scourge Light Missile | 54 | 16 ISK | 841 ISK | Dropped | |
| Inferno Light Missile | 10 | 26 ISK | 258 ISK | Destroyed | |
| Kinetic Shield Amplifier I | 1 | 147.3K ISK | 147.3K ISK | Destroyed | |
| Domination Thermal Shield Hardener | 1 | 2.27M ISK | 2.27M ISK | Destroyed | |
| Light Missile Launcher I | 2 | 395.4K ISK | 790.8K ISK | Destroyed | |
| Light Missile Launcher I | 1 | 395.4K ISK | 395.4K ISK | Dropped | |
| Limited 'Limos' Rapid Light Missile Launcher | 1 | 12.26K ISK | 12.26K ISK | Destroyed | |
| Limited 'Limos' Rapid Light Missile Launcher | 1 | 12.26K ISK | 12.26K ISK | Dropped | |
| Small Shield Booster II | 1 | 254.2K ISK | 254.2K ISK | Dropped | |
| Power Diagnostic System II | 1 | 784.3K ISK | 784.3K ISK | Dropped | |
| Shield Recharger II | 1 | 161.7K ISK | 161.7K ISK | Destroyed | |
| Large Shield Extender II | 1 | 1.29M ISK | 1.29M ISK | Destroyed | |
| Mjolnir Light Missile | 47 | 19 ISK | 875 ISK | Destroyed |
The fit export keeps the main fitted modules compact for quick paste/use elsewhere.
Total Attackers1
Final BlowCerodus
Final Blow ContextPilgrim · Hammerhead II
Top Damage ContextPilgrim · 9,037 damage · 100.0%
Showing top 25 attackers by damage so oversized fleet kills remain readable and fast. Final blow is highlighted.