Snapshot & Combatants at a Glance
keks1211 lost Probe in J140521. Fast read the value, location, final blow, damage leaders, attacker shape, and ship mix before drilling into fitting or the full attacker table.
Total Value2.26M ISK
Attackers1
Damage ShapeSolo pressure
Final BlowPhilip Murgy
Top DamagePhilip Murgy
Top Damage Share100.0%
Engagement Fingerprint
Single attacker recorded on the killmail.
Top corpBlack Rebel Rifter Club1 attacker(s)
Top allianceThe Devil's Tattoo1 attacker(s)
Top Damage Stack
Killmail Coordinates
Time2026-06-10 16:13:43 UTC
Coords1 906 834 163 385 · 575 247 485 322 · 1 104 830 789 225
ConstellationC-C00084
Dropped180.3K ISK
Destroyed2.08M ISK
Fitted Value2.26M ISK
Item Stacks6
Dropped2 stacks / 2 qty
Destroyed4 stacks / 4 qty
High Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Expanded Probe Launcher I | 1 | 47.72K ISK | 47.72K ISK | Dropped |
Mid Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Scan Rangefinding Array I | 1 | 151.8K ISK | 151.8K ISK | Dropped | |
| Scan Rangefinding Array I | 1 | 151.8K ISK | 151.8K ISK | Destroyed | |
| 1MN Monopropellant Enduring Afterburner | 1 | 360.3K ISK | 360.3K ISK | Destroyed |
Low Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Inertial Stabilizers II | 1 | 507.6K ISK | 507.6K ISK | Destroyed |
Rig Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Small Gravity Capacitor Upgrade II | 1 | 1.66M ISK | 1.66M ISK | Destroyed |
The fit export keeps the main fitted modules compact for quick paste/use elsewhere.
Total Attackers1
Final BlowPhilip Murgy
Final Blow ContextMetamorphosis · Light Neutron Blaster II
Top Damage ContextMetamorphosis · 1,175 damage · 100.0%
| Pilot | Corp | Alliance | Ship | Weapon | Damage | % |
|---|---|---|---|---|---|---|
| Philip Murgy | Black Rebel Rifter Club | The Devil's Tattoo | Metamorphosis | Light Neutron Blaster II | 1,175 | 100.0% |
Showing top 25 attackers by damage so oversized fleet kills remain readable and fast. Final blow is highlighted.