Snapshot & Combatants at a Glance
Chevens lost Pacifier in Sivala. Fast read the value, location, final blow, damage leaders, attacker shape, and ship mix before drilling into fitting or the full attacker table.
Total Value495.1M ISK
Attackers1
Damage ShapeSolo pressure
Final BlowAtomic Bomberman
Top DamageAtomic Bomberman
Top Damage Share100.0%
Engagement Fingerprint
Single attacker recorded on the killmail.
Top corpWe Break Things1 attacker(s)
Top allianceNovus Ordo.1 attacker(s)
Top Damage Stack
Killmail Coordinates
Time2026-06-15 21:08:50 UTC
Coords1 397 566 218 709 · 1 659 844 972 563 · 1 250 172 388 439
ConstellationCaldari Border Zone
Dropped969.7K ISK
Destroyed494.2M ISK
Fitted Value495.1M ISK
Item Stacks8
Dropped2 stacks / 2 qty
Destroyed6 stacks / 6 qty
Mid Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Medium Shield Extender II | 1 | 569.1K ISK | 569.1K ISK | Destroyed | |
| Medium Shield Extender II | 1 | 569.1K ISK | 569.1K ISK | Dropped | |
| 5MN Cold-Gas Enduring Microwarpdrive | 1 | 357.9K ISK | 357.9K ISK | Destroyed | |
| Small F-S9 Regolith Compact Shield Extender | 1 | 699.7K ISK | 699.7K ISK | Destroyed |
Low Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Overdrive Injector System II | 1 | 628.4K ISK | 628.4K ISK | Dropped | |
| Nanofiber Internal Structure II | 1 | 326.8K ISK | 326.8K ISK | Destroyed | |
| Overdrive Injector System II | 1 | 628.4K ISK | 628.4K ISK | Destroyed | |
| Overdrive Injector System II | 1 | 628.4K ISK | 628.4K ISK | Destroyed |
The fit export keeps the main fitted modules compact for quick paste/use elsewhere.
Total Attackers1
Final BlowAtomic Bomberman
Final Blow ContextMaller · Heavy Modulated Pulse Energy Beam I
Top Damage ContextMaller · 4,947 damage · 100.0%
| Pilot | Corp | Alliance | Ship | Weapon | Damage | % |
|---|---|---|---|---|---|---|
| Atomic Bomberman | We Break Things | Novus Ordo. | Maller | Heavy Modulated Pulse Energy Beam I | 4,947 | 100.0% |
Showing top 25 attackers by damage so oversized fleet kills remain readable and fast. Final blow is highlighted.